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net: add a lock around hSocket

0.14
Cory Fields 8 years ago
parent
commit
9a0b784dea
  1. 43
      src/net.cpp
  2. 1
      src/net.h

43
src/net.cpp

@ -425,6 +425,7 @@ void CConnman::DumpBanlist() @@ -425,6 +425,7 @@ void CConnman::DumpBanlist()
void CNode::CloseSocketDisconnect()
{
fDisconnect = true;
LOCK(cs_hSocket);
if (hSocket != INVALID_SOCKET)
{
LogPrint("net", "disconnecting peer=%d\n", id);
@ -789,7 +790,13 @@ size_t CConnman::SocketSendData(CNode *pnode) const @@ -789,7 +790,13 @@ size_t CConnman::SocketSendData(CNode *pnode) const
while (it != pnode->vSendMsg.end()) {
const auto &data = *it;
assert(data.size() > pnode->nSendOffset);
int nBytes = send(pnode->hSocket, reinterpret_cast<const char*>(data.data()) + pnode->nSendOffset, data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
int nBytes = 0;
{
LOCK(pnode->cs_hSocket);
if (pnode->hSocket == INVALID_SOCKET)
break;
nBytes = send(pnode->hSocket, reinterpret_cast<const char*>(data.data()) + pnode->nSendOffset, data.size() - pnode->nSendOffset, MSG_NOSIGNAL | MSG_DONTWAIT);
}
if (nBytes > 0) {
pnode->nLastSend = GetSystemTimeInSeconds();
pnode->nSendBytes += nBytes;
@ -1150,9 +1157,6 @@ void CConnman::ThreadSocketHandler() @@ -1150,9 +1157,6 @@ void CConnman::ThreadSocketHandler()
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)
{
if (pnode->hSocket == INVALID_SOCKET)
continue;
// Implement the following logic:
// * If there is data to send, select() for sending data. As this only
// happens when optimistic write failed, we choose to first drain the
@ -1171,6 +1175,10 @@ void CConnman::ThreadSocketHandler() @@ -1171,6 +1175,10 @@ void CConnman::ThreadSocketHandler()
select_send = !pnode->vSendMsg.empty();
}
LOCK(pnode->cs_hSocket);
if (pnode->hSocket == INVALID_SOCKET)
continue;
FD_SET(pnode->hSocket, &fdsetError);
hSocketMax = std::max(hSocketMax, pnode->hSocket);
have_fds = true;
@ -1237,18 +1245,27 @@ void CConnman::ThreadSocketHandler() @@ -1237,18 +1245,27 @@ void CConnman::ThreadSocketHandler()
bool recvSet = false;
bool sendSet = false;
bool errorSet = false;
if (pnode->hSocket == INVALID_SOCKET)
continue;
recvSet = FD_ISSET(pnode->hSocket, &fdsetRecv);
sendSet = FD_ISSET(pnode->hSocket, &fdsetSend);
errorSet = FD_ISSET(pnode->hSocket, &fdsetError);
{
LOCK(pnode->cs_hSocket);
if (pnode->hSocket == INVALID_SOCKET)
continue;
recvSet = FD_ISSET(pnode->hSocket, &fdsetRecv);
sendSet = FD_ISSET(pnode->hSocket, &fdsetSend);
errorSet = FD_ISSET(pnode->hSocket, &fdsetError);
}
if (recvSet || errorSet)
{
{
{
// typical socket buffer is 8K-64K
char pchBuf[0x10000];
int nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
int nBytes = 0;
{
LOCK(pnode->cs_hSocket);
if (pnode->hSocket == INVALID_SOCKET)
continue;
nBytes = recv(pnode->hSocket, pchBuf, sizeof(pchBuf), MSG_DONTWAIT);
}
if (nBytes > 0)
{
bool notify = false;
@ -2286,8 +2303,7 @@ void CConnman::Stop() @@ -2286,8 +2303,7 @@ void CConnman::Stop()
// Close sockets
BOOST_FOREACH(CNode* pnode, vNodes)
if (pnode->hSocket != INVALID_SOCKET)
CloseSocket(pnode->hSocket);
pnode->CloseSocketDisconnect();
BOOST_FOREACH(ListenSocket& hListenSocket, vhListenSocket)
if (hListenSocket.socket != INVALID_SOCKET)
if (!CloseSocket(hListenSocket.socket))
@ -2688,9 +2704,6 @@ void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg) @@ -2688,9 +2704,6 @@ void CConnman::PushMessage(CNode* pnode, CSerializedNetMsg&& msg)
size_t nBytesSent = 0;
{
LOCK(pnode->cs_vSend);
if(pnode->hSocket == INVALID_SOCKET) {
return;
}
bool optimisticSend(pnode->vSendMsg.empty());
//log total amount of bytes per command

1
src/net.h

@ -572,6 +572,7 @@ public: @@ -572,6 +572,7 @@ public:
uint64_t nSendBytes;
std::deque<std::vector<unsigned char>> vSendMsg;
CCriticalSection cs_vSend;
CCriticalSection cs_hSocket;
CCriticalSection cs_vProcessMsg;
std::list<CNetMessage> vProcessMsg;

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