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Improve witness destination types and use them more

0.16
Pieter Wuille 7 years ago
parent
commit
985c79552c
  1. 11
      src/script/standard.cpp
  2. 18
      src/script/standard.h

11
src/script/standard.cpp

@ -348,19 +348,14 @@ CScript GetScriptForWitness(const CScript& redeemscript) @@ -348,19 +348,14 @@ CScript GetScriptForWitness(const CScript& redeemscript)
std::vector<std::vector<unsigned char> > vSolutions;
if (Solver(redeemscript, typ, vSolutions)) {
if (typ == TX_PUBKEY) {
unsigned char h160[20];
CHash160().Write(&vSolutions[0][0], vSolutions[0].size()).Finalize(h160);
ret << OP_0 << std::vector<unsigned char>(&h160[0], &h160[20]);
return ret;
return GetScriptForDestination(WitnessV0KeyHash(Hash160(vSolutions[0].begin(), vSolutions[0].end())));
} else if (typ == TX_PUBKEYHASH) {
ret << OP_0 << vSolutions[0];
return ret;
return GetScriptForDestination(WitnessV0KeyHash(vSolutions[0]));
}
}
uint256 hash;
CSHA256().Write(&redeemscript[0], redeemscript.size()).Finalize(hash.begin());
ret << OP_0 << ToByteVector(hash);
return ret;
return GetScriptForDestination(WitnessV0ScriptHash(hash));
}
bool IsValidDestination(const CTxDestination& dest) {

18
src/script/standard.h

@ -73,8 +73,19 @@ public: @@ -73,8 +73,19 @@ public:
friend bool operator<(const CNoDestination &a, const CNoDestination &b) { return true; }
};
struct WitnessV0ScriptHash : public uint256 {};
struct WitnessV0KeyHash : public uint160 {};
struct WitnessV0ScriptHash : public uint256
{
WitnessV0ScriptHash() : uint256() {}
explicit WitnessV0ScriptHash(const uint256& hash) : uint256(hash) {}
using uint256::uint256;
};
struct WitnessV0KeyHash : public uint160
{
WitnessV0KeyHash() : uint160() {}
explicit WitnessV0KeyHash(const uint160& hash) : uint160(hash) {}
using uint160::uint160;
};
//! CTxDestination subtype to encode any future Witness version
struct WitnessUnknown
@ -164,6 +175,9 @@ CScript GetScriptForMultisig(int nRequired, const std::vector<CPubKey>& keys); @@ -164,6 +175,9 @@ CScript GetScriptForMultisig(int nRequired, const std::vector<CPubKey>& keys);
* Generate a pay-to-witness script for the given redeem script. If the redeem
* script is P2PK or P2PKH, this returns a P2WPKH script, otherwise it returns a
* P2WSH script.
*
* TODO: replace calls to GetScriptForWitness with GetScriptForDestination using
* the various witness-specific CTxDestination subtypes.
*/
CScript GetScriptForWitness(const CScript& redeemscript);

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