diff --git a/src/net.cpp b/src/net.cpp index 4eca3d75c..336163a89 100644 --- a/src/net.cpp +++ b/src/net.cpp @@ -368,6 +368,16 @@ CNode* FindNode(const CService& addr) return NULL; } +//TODO: This is used in only one place in main, and should be removed +CNode* FindNode(const NodeId nodeid) +{ + LOCK(cs_vNodes); + BOOST_FOREACH(CNode* pnode, vNodes) + if (pnode->GetId() == nodeid) + return (pnode); + return NULL; +} + CNode* ConnectNode(CAddress addrConnect, const char *pszDest, bool fCountFailure) { if (pszDest == NULL) { diff --git a/src/net.h b/src/net.h index 67b95fe0e..aa9b2c11a 100644 --- a/src/net.h +++ b/src/net.h @@ -80,12 +80,15 @@ static const unsigned int DEFAULT_MISBEHAVING_BANTIME = 60 * 60 * 24; // Defaul unsigned int ReceiveFloodSize(); unsigned int SendBufferSize(); +typedef int NodeId; + void AddOneShot(const std::string& strDest); void AddressCurrentlyConnected(const CService& addr); CNode* FindNode(const CNetAddr& ip); CNode* FindNode(const CSubNet& subNet); CNode* FindNode(const std::string& addrName); CNode* FindNode(const CService& ip); +CNode* FindNode(const NodeId id); //TODO: Remove this bool OpenNetworkConnection(const CAddress& addrConnect, bool fCountFailure, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false); void MapPort(bool fUseUPnP); unsigned short GetListenPort(); @@ -94,8 +97,6 @@ void StartNode(boost::thread_group& threadGroup, CScheduler& scheduler); bool StopNode(); void SocketSendData(CNode *pnode); -typedef int NodeId; - struct CombinerAll { typedef bool result_type;