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@ -791,12 +791,18 @@ BOOST_AUTO_TEST_CASE(ccoins_modify_new)
@@ -791,12 +791,18 @@ BOOST_AUTO_TEST_CASE(ccoins_modify_new)
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void CheckWriteCoins(CAmount parent_value, CAmount child_value, CAmount expected_value, char parent_flags, char child_flags, char expected_flags) |
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{ |
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SingleEntryCacheTest test(ABSENT, parent_value, parent_flags); |
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WriteCoinsViewEntry(test.cache, child_value, child_flags); |
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test.cache.SelfTest(); |
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CAmount result_value; |
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char result_flags; |
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GetCoinsMapEntry(test.cache.map(), result_value, result_flags); |
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try { |
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WriteCoinsViewEntry(test.cache, child_value, child_flags); |
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test.cache.SelfTest(); |
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GetCoinsMapEntry(test.cache.map(), result_value, result_flags); |
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} catch (std::logic_error& e) { |
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result_value = FAIL; |
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result_flags = NO_ENTRY; |
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} |
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BOOST_CHECK_EQUAL(result_value, expected_value); |
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BOOST_CHECK_EQUAL(result_flags, expected_flags); |
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} |
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@ -840,21 +846,21 @@ BOOST_AUTO_TEST_CASE(ccoins_write)
@@ -840,21 +846,21 @@ BOOST_AUTO_TEST_CASE(ccoins_write)
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CheckWriteCoins(VALUE1, ABSENT, VALUE1, DIRTY , NO_ENTRY , DIRTY ); |
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CheckWriteCoins(VALUE1, ABSENT, VALUE1, DIRTY|FRESH, NO_ENTRY , DIRTY|FRESH); |
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CheckWriteCoins(VALUE1, PRUNED, PRUNED, 0 , DIRTY , DIRTY ); |
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CheckWriteCoins(VALUE1, PRUNED, PRUNED, 0 , DIRTY|FRESH, DIRTY ); |
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CheckWriteCoins(VALUE1, PRUNED, FAIL , 0 , DIRTY|FRESH, NO_ENTRY ); |
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CheckWriteCoins(VALUE1, PRUNED, ABSENT, FRESH , DIRTY , NO_ENTRY ); |
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CheckWriteCoins(VALUE1, PRUNED, ABSENT, FRESH , DIRTY|FRESH, NO_ENTRY ); |
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CheckWriteCoins(VALUE1, PRUNED, FAIL , FRESH , DIRTY|FRESH, NO_ENTRY ); |
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CheckWriteCoins(VALUE1, PRUNED, PRUNED, DIRTY , DIRTY , DIRTY ); |
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CheckWriteCoins(VALUE1, PRUNED, PRUNED, DIRTY , DIRTY|FRESH, DIRTY ); |
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CheckWriteCoins(VALUE1, PRUNED, FAIL , DIRTY , DIRTY|FRESH, NO_ENTRY ); |
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CheckWriteCoins(VALUE1, PRUNED, ABSENT, DIRTY|FRESH, DIRTY , NO_ENTRY ); |
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CheckWriteCoins(VALUE1, PRUNED, ABSENT, DIRTY|FRESH, DIRTY|FRESH, NO_ENTRY ); |
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CheckWriteCoins(VALUE1, PRUNED, FAIL , DIRTY|FRESH, DIRTY|FRESH, NO_ENTRY ); |
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CheckWriteCoins(VALUE1, VALUE2, VALUE2, 0 , DIRTY , DIRTY ); |
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CheckWriteCoins(VALUE1, VALUE2, VALUE2, 0 , DIRTY|FRESH, DIRTY ); |
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CheckWriteCoins(VALUE1, VALUE2, FAIL , 0 , DIRTY|FRESH, NO_ENTRY ); |
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CheckWriteCoins(VALUE1, VALUE2, VALUE2, FRESH , DIRTY , DIRTY|FRESH); |
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CheckWriteCoins(VALUE1, VALUE2, VALUE2, FRESH , DIRTY|FRESH, DIRTY|FRESH); |
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CheckWriteCoins(VALUE1, VALUE2, FAIL , FRESH , DIRTY|FRESH, NO_ENTRY ); |
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CheckWriteCoins(VALUE1, VALUE2, VALUE2, DIRTY , DIRTY , DIRTY ); |
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CheckWriteCoins(VALUE1, VALUE2, VALUE2, DIRTY , DIRTY|FRESH, DIRTY ); |
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CheckWriteCoins(VALUE1, VALUE2, FAIL , DIRTY , DIRTY|FRESH, NO_ENTRY ); |
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CheckWriteCoins(VALUE1, VALUE2, VALUE2, DIRTY|FRESH, DIRTY , DIRTY|FRESH); |
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CheckWriteCoins(VALUE1, VALUE2, VALUE2, DIRTY|FRESH, DIRTY|FRESH, DIRTY|FRESH); |
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CheckWriteCoins(VALUE1, VALUE2, FAIL , DIRTY|FRESH, DIRTY|FRESH, NO_ENTRY ); |
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// The checks above omit cases where the child flags are not DIRTY, since
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// they would be too repetitive (the parent cache is never updated in these
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