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Deduplicated sigaction() boilerplate

0.15
Thomas Snider 7 years ago
parent
commit
81a3857c4e
  1. 33
      src/init.cpp

33
src/init.cpp

@ -265,18 +265,31 @@ void Shutdown()
} }
/** /**
* Signal handlers are very limited in what they are allowed to do, so: * Signal handlers are very limited in what they are allowed to do.
* The execution context the handler is invoked in is not guaranteed,
* so we restrict handler operations to just touching variables:
*/ */
void HandleSIGTERM(int) static void HandleSIGTERM(int)
{ {
fRequestShutdown = true; fRequestShutdown = true;
} }
void HandleSIGHUP(int) static void HandleSIGHUP(int)
{ {
fReopenDebugLog = true; fReopenDebugLog = true;
} }
#ifndef WIN32
static void registerSignalHandler(int signal, void(*handler)(int))
{
struct sigaction sa;
sa.sa_handler = handler;
sigemptyset(&sa.sa_mask);
sa.sa_flags = 0;
sigaction(signal, &sa, NULL);
}
#endif
bool static Bind(CConnman& connman, const CService &addr, unsigned int flags) { bool static Bind(CConnman& connman, const CService &addr, unsigned int flags) {
if (!(flags & BF_EXPLICIT) && IsLimited(addr)) if (!(flags & BF_EXPLICIT) && IsLimited(addr))
return false; return false;
@ -848,19 +861,11 @@ bool AppInitBasicSetup()
} }
// Clean shutdown on SIGTERM // Clean shutdown on SIGTERM
struct sigaction sa; registerSignalHandler(SIGTERM, HandleSIGTERM);
sa.sa_handler = HandleSIGTERM; registerSignalHandler(SIGINT, HandleSIGTERM);
sigemptyset(&sa.sa_mask);
sa.sa_flags = 0;
sigaction(SIGTERM, &sa, NULL);
sigaction(SIGINT, &sa, NULL);
// Reopen debug.log on SIGHUP // Reopen debug.log on SIGHUP
struct sigaction sa_hup; registerSignalHandler(SIGHUP, HandleSIGHUP);
sa_hup.sa_handler = HandleSIGHUP;
sigemptyset(&sa_hup.sa_mask);
sa_hup.sa_flags = 0;
sigaction(SIGHUP, &sa_hup, NULL);
// Ignore SIGPIPE, otherwise it will bring the daemon down if the client closes unexpectedly // Ignore SIGPIPE, otherwise it will bring the daemon down if the client closes unexpectedly
signal(SIGPIPE, SIG_IGN); signal(SIGPIPE, SIG_IGN);

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