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Merge pull request #5408

35e408f Regard connection failures as attempt for addrman (Wladimir J. van der Laan)
0.10
Wladimir J. van der Laan 10 years ago
parent
commit
800458eddd
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  1. 8
      src/net.cpp
  2. 20
      src/netbase.cpp
  3. 4
      src/netbase.h

8
src/net.cpp

@ -399,7 +399,9 @@ CNode* ConnectNode(CAddress addrConnect, const char *pszDest)
// Connect // Connect
SOCKET hSocket; SOCKET hSocket;
if (pszDest ? ConnectSocketByName(addrConnect, hSocket, pszDest, Params().GetDefaultPort()) : ConnectSocket(addrConnect, hSocket)) bool proxyConnectionFailed = false;
if (pszDest ? ConnectSocketByName(addrConnect, hSocket, pszDest, Params().GetDefaultPort(), nConnectTimeout, &proxyConnectionFailed) :
ConnectSocket(addrConnect, hSocket, nConnectTimeout, &proxyConnectionFailed))
{ {
addrman.Attempt(addrConnect); addrman.Attempt(addrConnect);
@ -415,6 +417,10 @@ CNode* ConnectNode(CAddress addrConnect, const char *pszDest)
pnode->nTimeConnected = GetTime(); pnode->nTimeConnected = GetTime();
return pnode; return pnode;
} else if (!proxyConnectionFailed) {
// If connecting to the node failed, and failure is not caused by a problem connecting to
// the proxy, mark this as an attempt.
addrman.Attempt(addrConnect);
} }
return NULL; return NULL;

20
src/netbase.cpp

@ -519,9 +519,11 @@ bool IsProxy(const CNetAddr &addr) {
return false; return false;
} }
bool ConnectSocket(const CService &addrDest, SOCKET& hSocketRet, int nTimeout) bool ConnectSocket(const CService &addrDest, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed)
{ {
proxyType proxy; proxyType proxy;
if (outProxyConnectionFailed)
*outProxyConnectionFailed = false;
// no proxy needed (none set for target network) // no proxy needed (none set for target network)
if (!GetProxy(addrDest.GetNetwork(), proxy)) if (!GetProxy(addrDest.GetNetwork(), proxy))
return ConnectSocketDirectly(addrDest, hSocketRet, nTimeout); return ConnectSocketDirectly(addrDest, hSocketRet, nTimeout);
@ -529,8 +531,11 @@ bool ConnectSocket(const CService &addrDest, SOCKET& hSocketRet, int nTimeout)
SOCKET hSocket = INVALID_SOCKET; SOCKET hSocket = INVALID_SOCKET;
// first connect to proxy server // first connect to proxy server
if (!ConnectSocketDirectly(proxy, hSocket, nTimeout)) if (!ConnectSocketDirectly(proxy, hSocket, nTimeout)) {
if (outProxyConnectionFailed)
*outProxyConnectionFailed = true;
return false; return false;
}
// do socks negotiation // do socks negotiation
if (!Socks5(addrDest.ToStringIP(), addrDest.GetPort(), hSocket)) if (!Socks5(addrDest.ToStringIP(), addrDest.GetPort(), hSocket))
return false; return false;
@ -539,10 +544,14 @@ bool ConnectSocket(const CService &addrDest, SOCKET& hSocketRet, int nTimeout)
return true; return true;
} }
bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest, int portDefault, int nTimeout) bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest, int portDefault, int nTimeout, bool *outProxyConnectionFailed)
{ {
string strDest; string strDest;
int port = portDefault; int port = portDefault;
if (outProxyConnectionFailed)
*outProxyConnectionFailed = false;
SplitHostPort(string(pszDest), port, strDest); SplitHostPort(string(pszDest), port, strDest);
SOCKET hSocket = INVALID_SOCKET; SOCKET hSocket = INVALID_SOCKET;
@ -561,8 +570,11 @@ bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest
if (!HaveNameProxy()) if (!HaveNameProxy())
return false; return false;
// first connect to name proxy server // first connect to name proxy server
if (!ConnectSocketDirectly(nameProxy, hSocket, nTimeout)) if (!ConnectSocketDirectly(nameProxy, hSocket, nTimeout)) {
if (outProxyConnectionFailed)
*outProxyConnectionFailed = true;
return false; return false;
}
// do socks negotiation // do socks negotiation
if (!Socks5(strDest, (unsigned short)port, hSocket)) if (!Socks5(strDest, (unsigned short)port, hSocket))
return false; return false;

4
src/netbase.h

@ -182,8 +182,8 @@ bool LookupHost(const char *pszName, std::vector<CNetAddr>& vIP, unsigned int nM
bool Lookup(const char *pszName, CService& addr, int portDefault = 0, bool fAllowLookup = true); bool Lookup(const char *pszName, CService& addr, int portDefault = 0, bool fAllowLookup = true);
bool Lookup(const char *pszName, std::vector<CService>& vAddr, int portDefault = 0, bool fAllowLookup = true, unsigned int nMaxSolutions = 0); bool Lookup(const char *pszName, std::vector<CService>& vAddr, int portDefault = 0, bool fAllowLookup = true, unsigned int nMaxSolutions = 0);
bool LookupNumeric(const char *pszName, CService& addr, int portDefault = 0); bool LookupNumeric(const char *pszName, CService& addr, int portDefault = 0);
bool ConnectSocket(const CService &addr, SOCKET& hSocketRet, int nTimeout = nConnectTimeout); bool ConnectSocket(const CService &addr, SOCKET& hSocketRet, int nTimeout, bool *outProxyConnectionFailed = 0);
bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest, int portDefault = 0, int nTimeout = nConnectTimeout); bool ConnectSocketByName(CService &addr, SOCKET& hSocketRet, const char *pszDest, int portDefault, int nTimeout, bool *outProxyConnectionFailed = 0);
/** Return readable error string for a network error code */ /** Return readable error string for a network error code */
std::string NetworkErrorString(int err); std::string NetworkErrorString(int err);
/** Close socket and set hSocket to INVALID_SOCKET */ /** Close socket and set hSocket to INVALID_SOCKET */

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