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@ -921,12 +921,13 @@ bool AcceptToMemoryPoolWorker(CTxMemPool& pool, CValidationState& state, const C
@@ -921,12 +921,13 @@ bool AcceptToMemoryPoolWorker(CTxMemPool& pool, CValidationState& state, const C
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// SCRIPT_VERIFY_CLEANSTACK requires SCRIPT_VERIFY_WITNESS, so we
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// need to turn both off, and compare against just turning off CLEANSTACK
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// to see if the failure is specifically due to witness validation.
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if (!tx.HasWitness() && CheckInputs(tx, state, view, true, scriptVerifyFlags & ~(SCRIPT_VERIFY_WITNESS | SCRIPT_VERIFY_CLEANSTACK), true, txdata) && |
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!CheckInputs(tx, state, view, true, scriptVerifyFlags & ~SCRIPT_VERIFY_CLEANSTACK, true, txdata)) { |
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CValidationState stateDummy; // Want reported failures to be from first CheckInputs
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if (!tx.HasWitness() && CheckInputs(tx, stateDummy, view, true, scriptVerifyFlags & ~(SCRIPT_VERIFY_WITNESS | SCRIPT_VERIFY_CLEANSTACK), true, txdata) && |
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!CheckInputs(tx, stateDummy, view, true, scriptVerifyFlags & ~SCRIPT_VERIFY_CLEANSTACK, true, txdata)) { |
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// Only the witness is missing, so the transaction itself may be fine.
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state.SetCorruptionPossible(); |
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} |
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return false; |
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return false; // state filled in by CheckInputs
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} |
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// Check again against just the consensus-critical mandatory script
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