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@ -51,8 +51,8 @@ static const bool DEFAULT_UPNP = USE_UPNP;
@@ -51,8 +51,8 @@ static const bool DEFAULT_UPNP = USE_UPNP;
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static const bool DEFAULT_UPNP = false; |
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#endif |
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inline unsigned int ReceiveFloodSize() { return 1000*GetArg("-maxreceivebuffer", 5*1000); } |
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inline unsigned int SendBufferSize() { return 1000*GetArg("-maxsendbuffer", 1*1000); } |
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unsigned int ReceiveFloodSize(); |
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unsigned int SendBufferSize(); |
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void AddOneShot(std::string strDest); |
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bool RecvLine(SOCKET hSocket, std::string& strLine); |
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@ -300,70 +300,8 @@ public:
@@ -300,70 +300,8 @@ public:
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// Whether a ping is requested.
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bool fPingQueued; |
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CNode(SOCKET hSocketIn, CAddress addrIn, std::string addrNameIn = "", bool fInboundIn=false) : ssSend(SER_NETWORK, INIT_PROTO_VERSION), setAddrKnown(5000) |
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{ |
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nServices = 0; |
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hSocket = hSocketIn; |
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nRecvVersion = INIT_PROTO_VERSION; |
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nLastSend = 0; |
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nLastRecv = 0; |
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nSendBytes = 0; |
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nRecvBytes = 0; |
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nTimeConnected = GetTime(); |
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addr = addrIn; |
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addrName = addrNameIn == "" ? addr.ToStringIPPort() : addrNameIn; |
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nVersion = 0; |
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strSubVer = ""; |
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fWhitelisted = false; |
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fOneShot = false; |
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fClient = false; // set by version message
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fInbound = fInboundIn; |
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fNetworkNode = false; |
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fSuccessfullyConnected = false; |
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fDisconnect = false; |
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nRefCount = 0; |
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nSendSize = 0; |
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nSendOffset = 0; |
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hashContinue = 0; |
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pindexLastGetBlocksBegin = 0; |
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hashLastGetBlocksEnd = 0; |
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nStartingHeight = -1; |
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fStartSync = false; |
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fGetAddr = false; |
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fRelayTxes = false; |
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setInventoryKnown.max_size(SendBufferSize() / 1000); |
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pfilter = new CBloomFilter(); |
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nPingNonceSent = 0; |
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nPingUsecStart = 0; |
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nPingUsecTime = 0; |
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fPingQueued = false; |
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{ |
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LOCK(cs_nLastNodeId); |
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id = nLastNodeId++; |
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} |
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if (fLogIPs) |
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LogPrint("net", "Added connection to %s peer=%d\n", addrName, id); |
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else |
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LogPrint("net", "Added connection peer=%d\n", id); |
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// Be shy and don't send version until we hear
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if (hSocket != INVALID_SOCKET && !fInbound) |
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PushVersion(); |
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GetNodeSignals().InitializeNode(GetId(), this); |
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} |
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~CNode() |
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{ |
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CloseSocket(hSocket); |
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if (pfilter) |
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delete pfilter; |
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GetNodeSignals().FinalizeNode(GetId()); |
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} |
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CNode(SOCKET hSocketIn, CAddress addrIn, std::string addrNameIn = "", bool fInboundIn=false); |
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~CNode(); |
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private: |
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// Network usage totals
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@ -452,96 +390,16 @@ public:
@@ -452,96 +390,16 @@ public:
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} |
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} |
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void AskFor(const CInv& inv) |
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{ |
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// We're using mapAskFor as a priority queue,
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// the key is the earliest time the request can be sent
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int64_t nRequestTime; |
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limitedmap<CInv, int64_t>::const_iterator it = mapAlreadyAskedFor.find(inv); |
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if (it != mapAlreadyAskedFor.end()) |
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nRequestTime = it->second; |
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else |
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nRequestTime = 0; |
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LogPrint("net", "askfor %s %d (%s) peer=%d\n", inv.ToString(), nRequestTime, DateTimeStrFormat("%H:%M:%S", nRequestTime/1000000).c_str(), id); |
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// Make sure not to reuse time indexes to keep things in the same order
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int64_t nNow = GetTimeMicros() - 1000000; |
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static int64_t nLastTime; |
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++nLastTime; |
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nNow = std::max(nNow, nLastTime); |
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nLastTime = nNow; |
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// Each retry is 2 minutes after the last
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nRequestTime = std::max(nRequestTime + 2 * 60 * 1000000, nNow); |
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if (it != mapAlreadyAskedFor.end()) |
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mapAlreadyAskedFor.update(it, nRequestTime); |
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else |
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mapAlreadyAskedFor.insert(std::make_pair(inv, nRequestTime)); |
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mapAskFor.insert(std::make_pair(nRequestTime, inv)); |
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} |
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void AskFor(const CInv& inv); |
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// TODO: Document the postcondition of this function. Is cs_vSend locked?
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void BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend) |
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{ |
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ENTER_CRITICAL_SECTION(cs_vSend); |
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assert(ssSend.size() == 0); |
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ssSend << CMessageHeader(pszCommand, 0); |
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LogPrint("net", "sending: %s ", pszCommand); |
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} |
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void BeginMessage(const char* pszCommand) EXCLUSIVE_LOCK_FUNCTION(cs_vSend); |
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// TODO: Document the precondition of this function. Is cs_vSend locked?
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void AbortMessage() UNLOCK_FUNCTION(cs_vSend) |
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{ |
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ssSend.clear(); |
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LEAVE_CRITICAL_SECTION(cs_vSend); |
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LogPrint("net", "(aborted)\n"); |
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} |
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void AbortMessage() UNLOCK_FUNCTION(cs_vSend); |
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// TODO: Document the precondition of this function. Is cs_vSend locked?
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void EndMessage() UNLOCK_FUNCTION(cs_vSend) |
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{ |
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// The -*messagestest options are intentionally not documented in the help message,
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// since they are only used during development to debug the networking code and are
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// not intended for end-users.
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if (mapArgs.count("-dropmessagestest") && GetRand(GetArg("-dropmessagestest", 2)) == 0) |
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{ |
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LogPrint("net", "dropmessages DROPPING SEND MESSAGE\n"); |
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AbortMessage(); |
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return; |
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} |
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if (mapArgs.count("-fuzzmessagestest")) |
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Fuzz(GetArg("-fuzzmessagestest", 10)); |
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if (ssSend.size() == 0) |
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return; |
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// Set the size
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unsigned int nSize = ssSend.size() - CMessageHeader::HEADER_SIZE; |
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memcpy((char*)&ssSend[CMessageHeader::MESSAGE_SIZE_OFFSET], &nSize, sizeof(nSize)); |
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// Set the checksum
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uint256 hash = Hash(ssSend.begin() + CMessageHeader::HEADER_SIZE, ssSend.end()); |
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unsigned int nChecksum = 0; |
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memcpy(&nChecksum, &hash, sizeof(nChecksum)); |
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assert(ssSend.size () >= CMessageHeader::CHECKSUM_OFFSET + sizeof(nChecksum)); |
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memcpy((char*)&ssSend[CMessageHeader::CHECKSUM_OFFSET], &nChecksum, sizeof(nChecksum)); |
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LogPrint("net", "(%d bytes) peer=%d\n", nSize, id); |
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std::deque<CSerializeData>::iterator it = vSendMsg.insert(vSendMsg.end(), CSerializeData()); |
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ssSend.GetAndClear(*it); |
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nSendSize += (*it).size(); |
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// If write queue empty, attempt "optimistic write"
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if (it == vSendMsg.begin()) |
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SocketSendData(this); |
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LEAVE_CRITICAL_SECTION(cs_vSend); |
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} |
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void EndMessage() UNLOCK_FUNCTION(cs_vSend); |
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void PushVersion(); |
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