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Merge #10461: Update style guide

47d8441 Update style guide (Pieter Wuille)

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0.15
Wladimir J. van der Laan 8 years ago
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  1. 45
      doc/developer-notes.md

45
doc/developer-notes.md

@ -3,41 +3,64 @@ Developer Notes @@ -3,41 +3,64 @@ Developer Notes
Various coding styles have been used during the history of the codebase,
and the result is not very consistent. However, we're now trying to converge to
a single style, so please use it in new code. Old code will be converted
gradually and you are encouraged to use the provided
[clang-format-diff script](/contrib/devtools/README.md#clang-format-diffpy)
to clean up the patch automatically before submitting a pull request.
a single style, which is specified below. When writing patches, favor the new
style over attempting to mimick the surrounding style, except for move-only
commits.
Do not submit patches solely to modify the style of existing code.
- Basic rules specified in [src/.clang-format](/src/.clang-format).
- **Indentation and whitespace rules** as specified in
[src/.clang-format](/src/.clang-format). You can use the provided
[clang-format-diff script](/contrib/devtools/README.md#clang-format-diffpy)
tool to clean up patches automatically before submission.
- Braces on new lines for namespaces, classes, functions, methods.
- Braces on the same line for everything else.
- 4 space indentation (no tabs) for every block except namespaces.
- No indentation for `public`/`protected`/`private` or for `namespace`.
- No extra spaces inside parenthesis; don't do ( this )
- No space after function names; one space after `if`, `for` and `while`.
- If an `if` only has a single-statement then-clause, it can appear
on the same line as the if, without braces. In every other case,
braces are required, and the then and else clauses must appear
- If an `if` only has a single-statement `then`-clause, it can appear
on the same line as the `if`, without braces. In every other case,
braces are required, and the `then` and `else` clauses must appear
correctly indented on a new line.
- **Symbol naming conventions**. These are preferred in new code, but are not
required when doing so would need changes to significant pieces of existing
code.
- Variable and namespace names are all lowercase, and may use `_` to
separate words.
- Class member variables have a `m_` prefix.
- Global variables have a `g_` prefix.
- Constant names are all uppercase, and use `_` to separate words.
- Class names, function names and method names are CamelCase. Do not prefix
class names with `C`.
- **Miscellaneous**
- `++i` is preferred over `i++`.
Block style example:
```c++
int g_count = 0;
namespace foo
{
class Class
{
std::string m_name;
public:
bool Function(const std::string& s, int n)
{
// Comment summarising what this section of code does
for (int i = 0; i < n; ++i) {
int total_sum = 0;
// When something fails, return early
if (!Something()) return false;
...
if (SomethingElse()) {
DoMore();
if (SomethingElse(i)) {
total_sum += ComputeSomething(g_count);
} else {
DoLess();
DoSomething(m_name, total_sum);
}
}

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