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Allow ActivateBestChain to release its lock on cs_main

0.10
Pieter Wuille 11 years ago
parent
commit
4e0eed88ac
  1. 92
      src/main.cpp

92
src/main.cpp

@ -2079,47 +2079,43 @@ static CBlockIndex* FindMostWorkChain() { @@ -2079,47 +2079,43 @@ static CBlockIndex* FindMostWorkChain() {
} while(true);
}
// Try to activate to the most-work chain (thereby connecting it).
bool ActivateBestChain(CValidationState &state) {
LOCK(cs_main);
// Try to make some progress towards making pindexMostWork the active block.
static bool ActivateBestChainStep(CValidationState &state, CBlockIndex *pindexMostWork) {
AssertLockHeld(cs_main);
CBlockIndex *pindexOldTip = chainActive.Tip();
bool fComplete = false;
while (!fComplete) {
CBlockIndex *pindexMostWork = FindMostWorkChain();
CBlockIndex *pindexFork = chainActive.FindFork(pindexMostWork);
fComplete = true;
// Check whether we have something to do.
if (pindexMostWork == NULL) break;
CBlockIndex *pindexFork = chainActive.FindFork(pindexMostWork);
// Disconnect active blocks which are no longer in the best chain.
while (chainActive.Tip() && chainActive.Tip() != pindexFork) {
if (!DisconnectTip(state))
return false;
}
// Disconnect active blocks which are no longer in the best chain.
while (chainActive.Tip() && chainActive.Tip() != pindexFork) {
if (!DisconnectTip(state))
return false;
}
// Build list of new blocks to connect.
std::vector<CBlockIndex*> vpindexToConnect;
vpindexToConnect.reserve(pindexMostWork->nHeight - (pindexFork ? pindexFork->nHeight : -1));
while (pindexMostWork && pindexMostWork != pindexFork) {
vpindexToConnect.push_back(pindexMostWork);
pindexMostWork = pindexMostWork->pprev;
}
// Build list of new blocks to connect.
std::vector<CBlockIndex*> vpindexToConnect;
vpindexToConnect.reserve(pindexMostWork->nHeight - (pindexFork ? pindexFork->nHeight : -1));
while (pindexMostWork && pindexMostWork != pindexFork) {
vpindexToConnect.push_back(pindexMostWork);
pindexMostWork = pindexMostWork->pprev;
}
// Connect new blocks.
BOOST_REVERSE_FOREACH(CBlockIndex *pindexConnect, vpindexToConnect) {
if (!ConnectTip(state, pindexConnect)) {
if (state.IsInvalid()) {
// The block violates a consensus rule.
if (!state.CorruptionPossible())
InvalidChainFound(vpindexToConnect.back());
fComplete = false;
state = CValidationState();
break;
} else {
// A system error occurred (disk space, database error, ...).
return false;
}
// Connect new blocks.
BOOST_REVERSE_FOREACH(CBlockIndex *pindexConnect, vpindexToConnect) {
if (!ConnectTip(state, pindexConnect)) {
if (state.IsInvalid()) {
// The block violates a consensus rule.
if (!state.CorruptionPossible())
InvalidChainFound(vpindexToConnect.back());
state = CValidationState();
break;
} else {
// A system error occurred (disk space, database error, ...).
return false;
}
} else {
if (!pindexOldTip || chainActive.Tip()->nChainWork > pindexOldTip->nChainWork) {
// We're in a better position than we were. Return temporarily to release the lock.
break;
}
}
}
@ -2136,6 +2132,28 @@ bool ActivateBestChain(CValidationState &state) { @@ -2136,6 +2132,28 @@ bool ActivateBestChain(CValidationState &state) {
return true;
}
bool ActivateBestChain(CValidationState &state) {
do {
boost::this_thread::interruption_point();
LOCK(cs_main);
// Check whether we're done (this could be avoided after the first run,
// but that's not worth optimizing.
CBlockIndex *pindexMostWork = FindMostWorkChain();
if (pindexMostWork == NULL || pindexMostWork == chainActive.Tip())
return true;
if (!ActivateBestChainStep(state, pindexMostWork))
return false;
// Check whether we're done now.
if (pindexMostWork == chainActive.Tip())
return true;
} while(true);
return true;
}
CBlockIndex* AddToBlockIndex(CBlockHeader& block)
{

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