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Ensure cs_vNodes is held when using the return value from FindNode

0.14
Matt Corallo 8 years ago
parent
commit
3c37dc40d3
  1. 5
      src/net.cpp

5
src/net.cpp

@ -369,16 +369,14 @@ CNode* CConnman::ConnectNode(CAddress addrConnect, const char *pszDest, bool fCo
// In that case, drop the connection that was just created, and return the existing CNode instead. // In that case, drop the connection that was just created, and return the existing CNode instead.
// Also store the name we used to connect in that CNode, so that future FindNode() calls to that // Also store the name we used to connect in that CNode, so that future FindNode() calls to that
// name catch this early. // name catch this early.
LOCK(cs_vNodes);
CNode* pnode = FindNode((CService)addrConnect); CNode* pnode = FindNode((CService)addrConnect);
if (pnode) if (pnode)
{ {
pnode->AddRef(); pnode->AddRef();
{
LOCK(cs_vNodes);
if (pnode->addrName.empty()) { if (pnode->addrName.empty()) {
pnode->addrName = std::string(pszDest); pnode->addrName = std::string(pszDest);
} }
}
CloseSocket(hSocket); CloseSocket(hSocket);
return pnode; return pnode;
} }
@ -2373,6 +2371,7 @@ void CConnman::GetNodeStats(std::vector<CNodeStats>& vstats)
bool CConnman::DisconnectNode(const std::string& strNode) bool CConnman::DisconnectNode(const std::string& strNode)
{ {
LOCK(cs_vNodes);
if (CNode* pnode = FindNode(strNode)) { if (CNode* pnode = FindNode(strNode)) {
pnode->fDisconnect = true; pnode->fDisconnect = true;
return true; return true;

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