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Add vConnect to CConnman::Options

Split the "-connect" argument parsing out of CConnman and put it into
AppInitMain().
0.16
Marko Bencun 8 years ago
parent
commit
352d582ba2
  1. 9
      src/init.cpp
  2. 19
      src/net.cpp
  3. 4
      src/net.h

9
src/init.cpp

@ -1651,7 +1651,14 @@ bool AppInitMain(boost::thread_group& threadGroup, CScheduler& scheduler)
if (gArgs.IsArgSet("-seednode")) { if (gArgs.IsArgSet("-seednode")) {
connOptions.vSeedNodes = gArgs.GetArgs("-seednode"); connOptions.vSeedNodes = gArgs.GetArgs("-seednode");
} }
// Initiate outbound connections unless connect=0
connOptions.m_use_addrman_outgoing = !gArgs.IsArgSet("-connect");
if (!connOptions.m_use_addrman_outgoing) {
const auto connect = gArgs.GetArgs("-connect");
if (connect.size() != 1 || connect[0] != "0") {
connOptions.m_specified_outgoing = connect;
}
}
if (!connman.Start(scheduler, connOptions)) { if (!connman.Start(scheduler, connOptions)) {
return false; return false;
} }

19
src/net.cpp

@ -1674,15 +1674,15 @@ void CConnman::ProcessOneShot()
} }
} }
void CConnman::ThreadOpenConnections() void CConnman::ThreadOpenConnections(const std::vector<std::string> connect)
{ {
// Connect to specific addresses // Connect to specific addresses
if (gArgs.IsArgSet("-connect")) if (!connect.empty())
{ {
for (int64_t nLoop = 0;; nLoop++) for (int64_t nLoop = 0;; nLoop++)
{ {
ProcessOneShot(); ProcessOneShot();
for (const std::string& strAddr : gArgs.GetArgs("-connect")) for (const std::string& strAddr : connect)
{ {
CAddress addr(CService(), NODE_NONE); CAddress addr(CService(), NODE_NONE);
OpenNetworkConnection(addr, false, NULL, strAddr.c_str()); OpenNetworkConnection(addr, false, NULL, strAddr.c_str());
@ -2360,9 +2360,16 @@ bool CConnman::Start(CScheduler& scheduler, Options connOptions)
// Initiate outbound connections from -addnode // Initiate outbound connections from -addnode
threadOpenAddedConnections = std::thread(&TraceThread<std::function<void()> >, "addcon", std::function<void()>(std::bind(&CConnman::ThreadOpenAddedConnections, this))); threadOpenAddedConnections = std::thread(&TraceThread<std::function<void()> >, "addcon", std::function<void()>(std::bind(&CConnman::ThreadOpenAddedConnections, this)));
// Initiate outbound connections unless connect=0 if (connOptions.m_use_addrman_outgoing && !connOptions.m_specified_outgoing.empty()) {
if (!gArgs.IsArgSet("-connect") || gArgs.GetArgs("-connect").size() != 1 || gArgs.GetArgs("-connect")[0] != "0") if (clientInterface) {
threadOpenConnections = std::thread(&TraceThread<std::function<void()> >, "opencon", std::function<void()>(std::bind(&CConnman::ThreadOpenConnections, this))); clientInterface->ThreadSafeMessageBox(
_("Cannot provide specific connections and have addrman find outgoing connections at the same."),
"", CClientUIInterface::MSG_ERROR);
}
return false;
}
if (connOptions.m_use_addrman_outgoing || !connOptions.m_specified_outgoing.empty())
threadOpenConnections = std::thread(&TraceThread<std::function<void()> >, "opencon", std::function<void()>(std::bind(&CConnman::ThreadOpenConnections, this, connOptions.m_specified_outgoing)));
// Process messages // Process messages
threadMessageHandler = std::thread(&TraceThread<std::function<void()> >, "msghand", std::function<void()>(std::bind(&CConnman::ThreadMessageHandler, this))); threadMessageHandler = std::thread(&TraceThread<std::function<void()> >, "msghand", std::function<void()>(std::bind(&CConnman::ThreadMessageHandler, this)));

4
src/net.h

@ -145,6 +145,8 @@ public:
std::vector<std::string> vSeedNodes; std::vector<std::string> vSeedNodes;
std::vector<CSubNet> vWhitelistedRange; std::vector<CSubNet> vWhitelistedRange;
std::vector<CService> vBinds, vWhiteBinds; std::vector<CService> vBinds, vWhiteBinds;
bool m_use_addrman_outgoing = true;
std::vector<std::string> m_specified_outgoing;
}; };
CConnman(uint64_t seed0, uint64_t seed1); CConnman(uint64_t seed0, uint64_t seed1);
~CConnman(); ~CConnman();
@ -293,7 +295,7 @@ private:
void ThreadOpenAddedConnections(); void ThreadOpenAddedConnections();
void AddOneShot(const std::string& strDest); void AddOneShot(const std::string& strDest);
void ProcessOneShot(); void ProcessOneShot();
void ThreadOpenConnections(); void ThreadOpenConnections(std::vector<std::string> connect);
void ThreadMessageHandler(); void ThreadMessageHandler();
void AcceptConnection(const ListenSocket& hListenSocket); void AcceptConnection(const ListenSocket& hListenSocket);
void ThreadSocketHandler(); void ThreadSocketHandler();

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