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Improve block validity/ConnectBlock() comments

Previously didn't make clear that the ContextualCheckBlock* functions
meant the block headers as context - not the UTXO set itself - and that
ConnectBlock() also did UTXO-related validity checks (in the future we
may split that functionality into a separate UTXO-specific contextual
check block function).

Also, reordered to put validity checks first for better readability.
0.13
Peter Todd 9 years ago
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commit
2f19905324
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GPG Key ID: 2481403DA5F091FB
  1. 24
      src/main.h

24
src/main.h

@ -395,23 +395,27 @@ bool ReadBlockFromDisk(CBlock& block, const CBlockIndex* pindex, const Consensus
/** Functions for validating blocks and updating the block tree */ /** Functions for validating blocks and updating the block tree */
/** Undo the effects of this block (with given index) on the UTXO set represented by coins.
* In case pfClean is provided, operation will try to be tolerant about errors, and *pfClean
* will be true if no problems were found. Otherwise, the return value will be false in case
* of problems. Note that in any case, coins may be modified. */
bool DisconnectBlock(const CBlock& block, CValidationState& state, const CBlockIndex* pindex, CCoinsViewCache& coins, bool* pfClean = NULL);
/** Apply the effects of this block (with given index) on the UTXO set represented by coins */
bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pindex, CCoinsViewCache& coins, bool fJustCheck = false);
/** Context-independent validity checks */ /** Context-independent validity checks */
bool CheckBlockHeader(const CBlockHeader& block, CValidationState& state, bool fCheckPOW = true); bool CheckBlockHeader(const CBlockHeader& block, CValidationState& state, bool fCheckPOW = true);
bool CheckBlock(const CBlock& block, CValidationState& state, bool fCheckPOW = true, bool fCheckMerkleRoot = true); bool CheckBlock(const CBlock& block, CValidationState& state, bool fCheckPOW = true, bool fCheckMerkleRoot = true);
/** Context-dependent validity checks */ /** Context-dependent validity checks.
* By "context", we mean only the previous block headers, but not the UTXO
* set; UTXO-related validity checks are done in ConnectBlock(). */
bool ContextualCheckBlockHeader(const CBlockHeader& block, CValidationState& state, CBlockIndex *pindexPrev); bool ContextualCheckBlockHeader(const CBlockHeader& block, CValidationState& state, CBlockIndex *pindexPrev);
bool ContextualCheckBlock(const CBlock& block, CValidationState& state, CBlockIndex *pindexPrev); bool ContextualCheckBlock(const CBlock& block, CValidationState& state, CBlockIndex *pindexPrev);
/** Apply the effects of this block (with given index) on the UTXO set represented by coins.
* Validity checks that depend on the UTXO set are also done; ConnectBlock()
* can fail if those validity checks fail (among other reasons). */
bool ConnectBlock(const CBlock& block, CValidationState& state, CBlockIndex* pindex, CCoinsViewCache& coins, bool fJustCheck = false);
/** Undo the effects of this block (with given index) on the UTXO set represented by coins.
* In case pfClean is provided, operation will try to be tolerant about errors, and *pfClean
* will be true if no problems were found. Otherwise, the return value will be false in case
* of problems. Note that in any case, coins may be modified. */
bool DisconnectBlock(const CBlock& block, CValidationState& state, const CBlockIndex* pindex, CCoinsViewCache& coins, bool* pfClean = NULL);
/** Check a block is completely valid from start to finish (only works on top of our current best block, with cs_main held) */ /** Check a block is completely valid from start to finish (only works on top of our current best block, with cs_main held) */
bool TestBlockValidity(CValidationState& state, const CChainParams& chainparams, const CBlock& block, CBlockIndex* pindexPrev, bool fCheckPOW = true, bool fCheckMerkleRoot = true); bool TestBlockValidity(CValidationState& state, const CChainParams& chainparams, const CBlock& block, CBlockIndex* pindexPrev, bool fCheckPOW = true, bool fCheckMerkleRoot = true);

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