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limitfreerelay edge case bugfix:

If a new transaction will cause limitfreerelay
to be exceeded it should not be accepted
into the memory pool and the byte counter
should be updated only after the fact.
0.13
ptschip 9 years ago
parent
commit
2dfeaa1ad0
  1. 2
      src/main.cpp

2
src/main.cpp

@ -1016,7 +1016,7 @@ bool AcceptToMemoryPoolWorker(CTxMemPool& pool, CValidationState &state, const C @@ -1016,7 +1016,7 @@ bool AcceptToMemoryPoolWorker(CTxMemPool& pool, CValidationState &state, const C
nLastTime = nNow;
// -limitfreerelay unit is thousand-bytes-per-minute
// At default rate it would take over a month to fill 1GB
if (dFreeCount >= GetArg("-limitfreerelay", DEFAULT_LIMITFREERELAY) * 10 * 1000)
if (dFreeCount + nSize >= GetArg("-limitfreerelay", DEFAULT_LIMITFREERELAY) * 10 * 1000)
return state.DoS(0, false, REJECT_INSUFFICIENTFEE, "rate limited free transaction");
LogPrint("mempool", "Rate limit dFreeCount: %g => %g\n", dFreeCount, dFreeCount+nSize);
dFreeCount += nSize;

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