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Merge pull request #5877

317e66c Initialization: set Boost path locale in main thread (dexX7)
0.13
Wladimir J. van der Laan 10 years ago
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commit
28cc24f961
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  1. 18
      src/util.cpp

18
src/util.cpp

@ -723,18 +723,18 @@ void RenameThread(const char* name)
void SetupEnvironment() void SetupEnvironment()
{ {
#ifndef WIN32 // On most POSIX systems (e.g. Linux, but not BSD) the environment's locale
try // may be invalid, in which case the "C" locale is used as fallback.
{ #if !defined(WIN32) && !defined(MAC_OSX) && !defined(__FreeBSD__) && !defined(__OpenBSD__)
#if BOOST_FILESYSTEM_VERSION == 3 try {
boost::filesystem::path::codecvt(); // Raises runtime error if current locale is invalid std::locale(""); // Raises a runtime error if current locale is invalid
#else // boost filesystem v2
std::locale(); // Raises runtime error if current locale is invalid
#endif
} catch (const std::runtime_error&) { } catch (const std::runtime_error&) {
setenv("LC_ALL", "C", 1); // Force C locale std::locale::global(std::locale("C"));
} }
#endif #endif
// The path locale is lazy initialized and to avoid deinitialization errors
// in multithreading environments, it is set explicitly by the main thread.
boost::filesystem::path::imbue(std::locale());
} }
void SetThreadPriority(int nPriority) void SetThreadPriority(int nPriority)

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