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Merge pull request #5173

50b43fd Be a bit more verbose during -loadblock if we already have blocks (Matt Corallo)
8375e22 Fix -loadblock after shutdown during IBD (Matt Corallo)
4ead850 Fix for crash during block download (Matt Corallo)
0.10
Wladimir J. van der Laan 10 years ago
parent
commit
0778333b8c
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GPG Key ID: 74810B012346C9A6
  1. 10
      src/main.cpp

10
src/main.cpp

@ -1760,9 +1760,9 @@ bool ConnectBlock(CBlock& block, CValidationState& state, CBlockIndex* pindex, C @@ -1760,9 +1760,9 @@ bool ConnectBlock(CBlock& block, CValidationState& state, CBlockIndex* pindex, C
}
// Update the on-disk chain state.
bool static WriteChainState(CValidationState &state) {
bool static WriteChainState(CValidationState &state, bool forceWrite=false) {
static int64_t nLastWrite = 0;
if (pcoinsTip->GetCacheSize() > nCoinCacheSize || (!IsInitialBlockDownload() && GetTimeMicros() > nLastWrite + 600*1000000)) {
if (forceWrite || pcoinsTip->GetCacheSize() > nCoinCacheSize || (!IsInitialBlockDownload() && GetTimeMicros() > nLastWrite + 600*1000000)) {
// Typical CCoins structures on disk are around 100 bytes in size.
// Pushing a new one to the database can cause it to be written
// twice (once in the log, and once in the tables). This is already
@ -3022,6 +3022,8 @@ bool InitBlockIndex() { @@ -3022,6 +3022,8 @@ bool InitBlockIndex() {
return error("LoadBlockIndex() : genesis block not accepted");
if (!ActivateBestChain(state, &block))
return error("LoadBlockIndex() : genesis block cannot be activated");
// Force a chainstate write so that when we VerifyDB in a moment, it doesnt check stale data
return WriteChainState(state, true);
} catch(std::runtime_error &e) {
return error("LoadBlockIndex() : failed to initialize block database: %s", e.what());
}
@ -3157,12 +3159,14 @@ bool LoadExternalBlockFile(FILE* fileIn, CDiskBlockPos *dbp) @@ -3157,12 +3159,14 @@ bool LoadExternalBlockFile(FILE* fileIn, CDiskBlockPos *dbp)
}
// process in case the block isn't known yet
if (mapBlockIndex.count(hash) == 0) {
if (mapBlockIndex.count(hash) == 0 || (mapBlockIndex[hash]->nStatus & BLOCK_HAVE_DATA) == 0) {
CValidationState state;
if (ProcessNewBlock(state, NULL, &block, dbp))
nLoaded++;
if (state.IsError())
break;
} else if (hash != Params().HashGenesisBlock() && mapBlockIndex[hash]->nHeight % 1000 == 0) {
LogPrintf("Block Import: already had block %s at height %d\n", hash.ToString(), mapBlockIndex[hash]->nHeight);
}
// Recursively process earlier encountered successors of this block

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