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Add missing FindNode prototype to net.h

Also make the argument a const std::string & instead of pass-by-value.
0.10
Wladimir J. van der Laan 10 years ago
parent
commit
0430c30af1
  1. 2
      src/net.cpp
  2. 1
      src/net.h

2
src/net.cpp

@ -456,7 +456,7 @@ CNode* FindNode(const CNetAddr& ip) @@ -456,7 +456,7 @@ CNode* FindNode(const CNetAddr& ip)
return NULL;
}
CNode* FindNode(std::string addrName)
CNode* FindNode(const std::string& addrName)
{
LOCK(cs_vNodes);
BOOST_FOREACH(CNode* pnode, vNodes)

1
src/net.h

@ -59,6 +59,7 @@ bool RecvLine(SOCKET hSocket, std::string& strLine); @@ -59,6 +59,7 @@ bool RecvLine(SOCKET hSocket, std::string& strLine);
bool GetMyExternalIP(CNetAddr& ipRet);
void AddressCurrentlyConnected(const CService& addr);
CNode* FindNode(const CNetAddr& ip);
CNode* FindNode(const std::string& addrName);
CNode* FindNode(const CService& ip);
CNode* ConnectNode(CAddress addrConnect, const char *pszDest = NULL);
bool OpenNetworkConnection(const CAddress& addrConnect, CSemaphoreGrant *grantOutbound = NULL, const char *strDest = NULL, bool fOneShot = false);

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