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Fixing 'vector out of bounds' issue in base 32 and 64

0.10
ENikS 10 years ago
parent
commit
018cec7c41
  1. 4
      src/utilstrencodings.cpp

4
src/utilstrencodings.cpp

@ -224,7 +224,7 @@ vector<unsigned char> DecodeBase64(const char* p, bool* pfInvalid) @@ -224,7 +224,7 @@ vector<unsigned char> DecodeBase64(const char* p, bool* pfInvalid)
string DecodeBase64(const string& str)
{
vector<unsigned char> vchRet = DecodeBase64(str.c_str());
return string((const char*)&vchRet[0], vchRet.size());
return (vchRet.size() == 0) ? string() : string((const char*)&vchRet[0], vchRet.size());
}
string EncodeBase32(const unsigned char* pch, size_t len)
@ -411,7 +411,7 @@ vector<unsigned char> DecodeBase32(const char* p, bool* pfInvalid) @@ -411,7 +411,7 @@ vector<unsigned char> DecodeBase32(const char* p, bool* pfInvalid)
string DecodeBase32(const string& str)
{
vector<unsigned char> vchRet = DecodeBase32(str.c_str());
return string((const char*)&vchRet[0], vchRet.size());
return (vchRet.size() == 0) ? string() : string((const char*)&vchRet[0], vchRet.size());
}
bool ParseInt32(const std::string& str, int32_t *out)

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