|
|
|
@ -5,6 +5,7 @@
@@ -5,6 +5,7 @@
|
|
|
|
|
#include "bench.h" |
|
|
|
|
|
|
|
|
|
#include <iostream> |
|
|
|
|
#include <iomanip> |
|
|
|
|
#include <sys/time.h> |
|
|
|
|
|
|
|
|
|
using namespace benchmark; |
|
|
|
@ -25,7 +26,7 @@ BenchRunner::BenchRunner(std::string name, BenchFunction func)
@@ -25,7 +26,7 @@ BenchRunner::BenchRunner(std::string name, BenchFunction func)
|
|
|
|
|
void |
|
|
|
|
BenchRunner::RunAll(double elapsedTimeForOne) |
|
|
|
|
{ |
|
|
|
|
std::cout << "Benchmark" << "," << "count" << "," << "min" << "," << "max" << "," << "average" << "\n"; |
|
|
|
|
std::cout << "#Benchmark" << "," << "count" << "," << "min" << "," << "max" << "," << "average" << "\n"; |
|
|
|
|
|
|
|
|
|
for (std::map<std::string,BenchFunction>::iterator it = benchmarks.begin(); |
|
|
|
|
it != benchmarks.end(); ++it) { |
|
|
|
@ -38,22 +39,34 @@ BenchRunner::RunAll(double elapsedTimeForOne)
@@ -38,22 +39,34 @@ BenchRunner::RunAll(double elapsedTimeForOne)
|
|
|
|
|
|
|
|
|
|
bool State::KeepRunning() |
|
|
|
|
{ |
|
|
|
|
if (count & countMask) { |
|
|
|
|
++count; |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
double now; |
|
|
|
|
if (count == 0) { |
|
|
|
|
beginTime = now = gettimedouble(); |
|
|
|
|
lastTime = beginTime = now = gettimedouble(); |
|
|
|
|
} |
|
|
|
|
else { |
|
|
|
|
// timeCheckCount is used to avoid calling gettime most of the time,
|
|
|
|
|
// so benchmarks that run very quickly get consistent results.
|
|
|
|
|
if ((count+1)%timeCheckCount != 0) { |
|
|
|
|
++count; |
|
|
|
|
return true; // keep going
|
|
|
|
|
} |
|
|
|
|
now = gettimedouble(); |
|
|
|
|
double elapsedOne = (now - lastTime)/timeCheckCount; |
|
|
|
|
double elapsed = now - lastTime; |
|
|
|
|
double elapsedOne = elapsed * countMaskInv; |
|
|
|
|
if (elapsedOne < minTime) minTime = elapsedOne; |
|
|
|
|
if (elapsedOne > maxTime) maxTime = elapsedOne; |
|
|
|
|
if (elapsedOne*timeCheckCount < maxElapsed/16) timeCheckCount *= 2; |
|
|
|
|
if (elapsed*128 < maxElapsed) { |
|
|
|
|
// If the execution was much too fast (1/128th of maxElapsed), increase the count mask by 8x and restart timing.
|
|
|
|
|
// The restart avoids including the overhead of this code in the measurement.
|
|
|
|
|
countMask = ((countMask<<3)|7) & ((1LL<<60)-1); |
|
|
|
|
countMaskInv = 1./(countMask+1); |
|
|
|
|
count = 0; |
|
|
|
|
minTime = std::numeric_limits<double>::max(); |
|
|
|
|
maxTime = std::numeric_limits<double>::min(); |
|
|
|
|
return true; |
|
|
|
|
} |
|
|
|
|
if (elapsed*16 < maxElapsed) { |
|
|
|
|
countMask = ((countMask<<1)|1) & ((1LL<<60)-1); |
|
|
|
|
countMaskInv = 1./(countMask+1); |
|
|
|
|
} |
|
|
|
|
} |
|
|
|
|
lastTime = now; |
|
|
|
|
++count; |
|
|
|
@ -64,7 +77,7 @@ bool State::KeepRunning()
@@ -64,7 +77,7 @@ bool State::KeepRunning()
|
|
|
|
|
|
|
|
|
|
// Output results
|
|
|
|
|
double average = (now-beginTime)/count; |
|
|
|
|
std::cout << name << "," << count << "," << minTime << "," << maxTime << "," << average << "\n"; |
|
|
|
|
std::cout << std::fixed << std::setprecision(15) << name << "," << count << "," << minTime << "," << maxTime << "," << average << "\n"; |
|
|
|
|
|
|
|
|
|
return false; |
|
|
|
|
} |
|
|
|
|