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Please be consistent with the existing coding style.
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Block style:
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bool Function(char* psz, int n)
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{
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// Comment summarising what this section of code does
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for (int i = 0; i < n; i++)
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{
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// When something fails, return early
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if (!Something())
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return false;
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...
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}
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// Success return is usually at the end
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return true;
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}
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- ANSI/Allman block style
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- 4 space indenting, no tabs
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- No extra spaces inside parenthesis; please don't do ( this )
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- No space after function names, one space after if, for and while
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Variable names begin with the type in lowercase, like nSomeVariable.
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Please don't put the first word of the variable name in lowercase like
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someVariable.
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Common types:
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n integer number: short, unsigned short, int, unsigned int,
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int64, uint64, sometimes char if used as a number
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d double, float
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f flag
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hash uint256
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p pointer or array, one p for each level of indirection
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psz pointer to null terminated string
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str string object
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v vector or similar list objects
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map map or multimap
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set set or multiset
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bn CBigNum
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-------------------------
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Locking/mutex usage notes
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The code is multi-threaded, and uses mutexes and the
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LOCK/TRY_LOCK macros to protect data structures.
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Deadlocks due to inconsistent lock ordering (thread 1 locks cs_main
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and then cs_wallet, while thread 2 locks them in the opposite order:
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result, deadlock as each waits for the other to release its lock) are
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a problem. Compile with -DDEBUG_LOCKORDER to get lock order
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inconsistencies reported in the debug.log file.
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Re-architecting the core code so there are better-defined interfaces
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between the various components is a goal, with any necessary locking
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done by the components (e.g. see the self-contained CKeyStore class
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and its cs_KeyStore lock for example).
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-------
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Threads
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StartNode : Starts other threads.
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ThreadGetMyExternalIP : Determines outside-the-firewall IP address,
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sends addr message to connected peers when it determines it.
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ThreadSocketHandler : Sends/Receives data from peers on port 8333.
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ThreadMessageHandler : Higher-level message handling (sending and
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receiving).
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ThreadOpenConnections : Initiates new connections to peers.
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ThreadTopUpKeyPool : replenishes the keystore's keypool.
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ThreadCleanWalletPassphrase : re-locks an encrypted wallet after user
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has unlocked it for a period of time.
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SendingDialogStartTransfer : used by pay-via-ip-address code (obsolete)
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ThreadDelayedRepaint : repaint the gui
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ThreadFlushWalletDB : Close the wallet.dat file if it hasn't been used
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in 500ms.
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ThreadRPCServer : Remote procedure call handler, listens on port 8332
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for connections and services them.
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ThreadBitcoinMiner : Generates bitcoins
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ThreadMapPort : Universal plug-and-play startup/shutdown
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Shutdown : Does an orderly shutdown of everything
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ExitTimeout : Windows-only, sleeps 5 seconds then exits application
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