Kevacoin stratum server for solo-mining
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package stratum
import (
"encoding/json"
"net/http"
"sync/atomic"
"time"
"../util"
)
func (s *StratumServer) StatsIndex(w http.ResponseWriter, r *http.Request) {
w.Header().Set("Content-Type", "application/json; charset=UTF-8")
w.WriteHeader(http.StatusOK)
hashrate, hashrate24h, totalOnline, miners := s.collectMinersStats()
stats := map[string]interface{}{
"miners": miners,
"hashrate": hashrate,
"hashrate24h": hashrate24h,
"totalMiners": len(miners),
"totalOnline": totalOnline,
"timedOut": len(miners) - totalOnline,
"now": util.MakeTimestamp(),
}
stats["luck"] = s.getLuckStats()
if t := s.currentBlockTemplate(); t != nil {
stats["height"] = t.Height
stats["diff"] = t.Difficulty
roundShares := atomic.LoadInt64(&s.roundShares)
stats["variance"] = roundShares / t.Difficulty
stats["template"] = true
}
json.NewEncoder(w).Encode(stats)
}
func (s *StratumServer) collectMinersStats() (float64, float64, int, []interface{}) {
now := util.MakeTimestamp()
var result []interface{}
totalhashrate := float64(0)
totalhashrate24h := float64(0)
totalOnline := 0
window24h := 24 * time.Hour
for m := range s.miners.Iter() {
stats := make(map[string]interface{})
lastBeat := m.Val.getLastBeat()
hashrate := m.Val.hashrate(s.estimationWindow)
hashrate24h := m.Val.hashrate(window24h)
totalhashrate += hashrate
totalhashrate24h += hashrate24h
stats["name"] = m.Key
stats["hashrate"] = hashrate
stats["hashrate24h"] = hashrate24h
stats["lastBeat"] = lastBeat
stats["validShares"] = atomic.LoadUint64(&m.Val.validShares)
stats["invalidShares"] = atomic.LoadUint64(&m.Val.invalidShares)
stats["accepts"] = atomic.LoadUint64(&m.Val.accepts)
stats["rejects"] = atomic.LoadUint64(&m.Val.rejects)
if !s.config.Frontend.HideIP {
stats["ip"] = m.Val.IP
}
if now-lastBeat > (int64(s.timeout/2) / 1000000) {
stats["warning"] = true
}
if now-lastBeat > (int64(s.timeout) / 1000000) {
stats["timeout"] = true
} else {
totalOnline++
}
result = append(result, stats)
}
return totalhashrate, totalhashrate24h, totalOnline, result
}
func (s *StratumServer) getLuckStats() map[string]interface{} {
now := util.MakeTimestamp()
var variance float64
var totalVariance float64
var blocksCount int
var totalBlocksCount int
s.blocksMu.Lock()
defer s.blocksMu.Unlock()
for k, v := range s.blockStats {
if k >= now-int64(s.luckWindow) {
blocksCount++
variance += v
}
if k >= now-int64(s.luckLargeWindow) {
totalBlocksCount++
totalVariance += v
} else {
delete(s.blockStats, k)
}
}
if blocksCount != 0 {
variance = variance / float64(blocksCount)
}
if totalBlocksCount != 0 {
totalVariance = totalVariance / float64(totalBlocksCount)
}
result := make(map[string]interface{})
result["variance"] = variance
result["blocksCount"] = blocksCount
result["window"] = s.config.LuckWindow
result["totalVariance"] = totalVariance
result["totalBlocksCount"] = totalBlocksCount
result["largeWindow"] = s.config.LargeLuckWindow
return result
}