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43 lines
816 B
43 lines
816 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//=============================================================================// |
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#ifndef AMMO_BOX_H |
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#define AMMO_BOX_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "items.h" |
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class CAmmoBox : public CItem |
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{ |
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public: |
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DECLARE_CLASS( CAmmoBox, CItem ); |
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CAmmoBox() {} |
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virtual void Spawn(); |
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virtual void Precache(); |
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void EXPORT FlyThink( void ); |
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void EXPORT BoxTouch( CBaseEntity *pOther ); |
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bool MyTouch( CBasePlayer *pBasePlayer ); |
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static CAmmoBox *Create( const Vector &vecOrigin, const QAngle &vecAngles, CBaseEntity *pOwner, int team ); |
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void SetAmmoTeam( int team ); |
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private: |
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EHANDLE m_hOldOwner; |
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int m_iAmmoTeam; |
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private: |
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CAmmoBox( const CAmmoBox & ); |
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DECLARE_DATADESC(); |
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}; |
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#endif //GENERIC_AMMO_H
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