Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//========= Copyright Valve Corporation, All rights reserved. ============//
//
//=======================================================================================//
#ifndef REPLAYBROWSER_LISTPANEL_H
#define REPLAYBROWSER_LISTPANEL_H
#ifdef _WIN32
#pragma once
#endif
#include <game/client/iviewport.h>
#include "vgui_controls/PropertyPage.h"
#include "vgui_controls/Button.h"
#include "vgui_controls/PanelListPanel.h"
#include "vgui_controls/EditablePanel.h"
#include "replaybrowseritemmanager.h"
#include "replay/genericclassbased_replay.h"
using namespace vgui;
//-----------------------------------------------------------------------------
// Forward declarations
//-----------------------------------------------------------------------------
class CBaseThumbnailCollection;
class CReplayPreviewPanelBase;
//-----------------------------------------------------------------------------
// Purpose:
//-----------------------------------------------------------------------------
class CReplayBrowserThumbnail;
class CExLabel;
class CReplayListPanel : public PanelListPanel
{
DECLARE_CLASS_SIMPLE( CReplayListPanel, PanelListPanel );
public:
CReplayListPanel( Panel *pParent, const char *pName );
~CReplayListPanel();
virtual void ApplySchemeSettings( IScheme *pScheme );
virtual void PerformLayout();
void AddReplayItem( ReplayItemHandle_t hItem );
void CleanupUIForReplayItem( ReplayItemHandle_t hReplayItem );
void AddReplaysToList();
void RemoveCollection( CBaseThumbnailCollection *pCollection );
virtual void OnTick();
void OnItemPanelEntered( Panel *pPanel );
void OnItemPanelExited( Panel *pPanel );
void SetupBorderArrow( bool bLeft );
void ClearPreviewPanel();
void ApplyFilter( const wchar_t *pFilterText );
protected:
virtual void OnMouseWheeled(int delta);
private:
const IQueryableReplayItem *FindItem( ReplayItemHandle_t hItem, int *pItemManagerIndex );
CBaseThumbnailCollection *FindOrAddReplayThumbnailCollection( const IQueryableReplayItem *pItem, IReplayItemManager *pItemManager );
CReplayBrowserThumbnail *FindThumbnailAtCursor( int x, int y );
bool PassesFilter( IQueryableReplayItem *pItem );
CBaseThumbnailCollection *m_pReplaysCollection;
CBaseThumbnailCollection *m_pMoviesCollection;
CUtlVector< CBaseThumbnailCollection * > m_vecCollections;
CReplayPreviewPanelBase *m_pPreviewPanel;
Panel *m_pPrevHoverPanel;
ImagePanel *m_pBorderArrowImg;
int m_aBorderArrowDims[2];
wchar_t m_wszFilter[256];
};
#endif // REPLAYBROWSER_LISTPANEL_H