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source-engine
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https://github.com/nillerusr/source-engine.git
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Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
half-life2
game-engine
waf
cross-platform
source-engine
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90
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25
Branches
6
Tags
221 MiB
C++
77.3%
C
19.9%
SWIG
0.8%
Objective-C
0.5%
C#
0.4%
Other
0.8%
Tree:
f7cdca7ad2
64bits
ToGLES3
android
android-fixes
aswarm
bullshit
dedicated
dedicated-build-fix
gameui
ios
master
mathlib-optimize
misalign-fixes
musl-port
new-sdk
optimization
physx
sanitize
serverbrowser
shaderapigl
sourcevr
ssdk2013
vpc-parser
win64
windows
1.11
1.12
1.13
1.14
1.15
1.16
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source-engine
/
game
/
server
/
tf
History
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..
bot
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bot_npc
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halloween
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minigames
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nav_mesh
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player_vs_environment
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raid
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workshop
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countdown_announcer.h
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entity_ammopack.cpp
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entity_ammopack.h
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entity_armor.cpp
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entity_armor.h
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entity_bird.cpp
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entity_bird.h
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entity_currencypack.cpp
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entity_currencypack.h
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entity_forcerespawn.cpp
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entity_forcerespawn.h
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entity_game_text_tf.cpp
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entity_grenadepack.cpp
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entity_grenadepack.h
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entity_healthkit.cpp
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entity_healthkit.h
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entity_intermission.cpp
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entity_intermission.h
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entity_passtime_ball_spawn.cpp
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entity_passtime_ball_spawn.h
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entity_roundwin.cpp
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entity_roundwin.h
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entity_rune.cpp
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entity_rune.h
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entity_tfstart.cpp
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entity_tfstart.h
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entity_training_annotations.cpp
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entity_training_annotations.h
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func_achievement.cpp
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func_achievement.h
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func_capture_zone.cpp
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func_capture_zone.h
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func_changeclass.cpp
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func_changeclass.h
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func_flag_alert.cpp
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func_flag_alert.h
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func_forcefield.cpp
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func_forcefield.h
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func_no_build.cpp
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func_no_build.h
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func_nogrenades.cpp
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func_nogrenades.h
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func_passtime_goal.cpp
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func_passtime_goal.h
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func_passtime_goalie_zone.cpp
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func_passtime_goalie_zone.h
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func_passtime_no_ball_zone.cpp
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func_passtime_no_ball_zone.h
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func_powerupvolume.cpp
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func_powerupvolume.h
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func_regenerate.cpp
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func_regenerate.h
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func_respawnflag.cpp
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func_respawnflag.h
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func_respawnroom.cpp
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func_respawnroom.h
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func_suggested_build.cpp
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func_suggested_build.h
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passtime_ballcontroller.cpp
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passtime_ballcontroller.h
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passtime_ballcontroller_homing.cpp
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passtime_ballcontroller_homing.h
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passtime_ballcontroller_playerseek.cpp
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passtime_ballcontroller_playerseek.h
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serverbenchmark_tf.cpp
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serverbenchmark_tf.h
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te_tfblood.cpp
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te_tfblood.h
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tf_achievementdata.h
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tf_ammo_pack.cpp
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tf_ammo_pack.h
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tf_autobalance.cpp
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tf_autobalance.h
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tf_bot_temp.cpp
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tf_bot_temp.h
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tf_client.cpp
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tf_client.h
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tf_entity_spawner.cpp
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tf_entity_spawner.h
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tf_eventlog.cpp
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tf_extra_map_entity.cpp
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tf_extra_map_entity.h
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tf_filters.cpp
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tf_fx.cpp
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tf_fx.h
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tf_gameinterface.cpp
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tf_gamestats.cpp
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tf_gamestats.h
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tf_gc_api.cpp
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tf_gc_api.h
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tf_gc_server.cpp
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tf_gc_server.h
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tf_glow.cpp
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tf_hltvdirector.cpp
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tf_logic_on_holiday.cpp
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tf_mapitems.cpp
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tf_mapitems.h
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tf_obj.cpp
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tf_obj.h
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tf_obj_catapult.cpp
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tf_obj_catapult.h
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tf_obj_dispenser.cpp
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tf_obj_dispenser.h
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tf_obj_sapper.cpp
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tf_obj_sapper.h
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tf_obj_sentrygun.cpp
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tf_obj_sentrygun.h
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tf_obj_spy_trap.cpp
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tf_obj_spy_trap.h
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tf_obj_teleporter.cpp
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tf_obj_teleporter.h
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tf_objective_resource.cpp
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tf_objective_resource.h
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tf_passtime_ball.cpp
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tf_passtime_ball.h
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tf_passtime_logic.cpp
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tf_passtime_logic.h
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tf_player.cpp
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tf_player.h
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tf_player_resource.cpp
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tf_player_resource.h
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tf_playerclass.cpp
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tf_playerclass.h
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tf_playermove.cpp
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tf_powerup.cpp
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tf_powerup.h
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tf_projectile_arrow.cpp
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tf_projectile_arrow.h
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tf_projectile_energy_ball.cpp
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tf_projectile_energy_ball.h
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tf_projectile_flare.cpp
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tf_projectile_flare.h
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tf_projectile_rocket.cpp
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tf_projectile_rocket.h
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tf_props.cpp
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tf_props.h
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tf_pushentity.cpp
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tf_tactical_mission.cpp
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tf_tactical_mission.h
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tf_taunt_prop.cpp
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tf_taunt_prop.h
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tf_team.cpp
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tf_team.h
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tf_timer.cpp
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tf_timer.h
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tf_triggers.cpp
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tf_triggers.h
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tf_turret.cpp
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tf_turret.h
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tf_voteissues.cpp
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tf_voteissues.h
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tf_wartracker.cpp
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tf_wartracker.h
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tf_weapon_builder.cpp
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tf_weapon_builder.h
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trigger_catapult.cpp
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trigger_catapult.h
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trigger_passtime_ball.cpp
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trigger_passtime_ball.h
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