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56 lines
1.7 KiB
56 lines
1.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Proxy to hook into an object's powered state |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "materialsystem/imaterial.h" |
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#include "materialsystem/imaterialsystem.h" |
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#include <KeyValues.h> |
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#include "materialsystem/imaterialvar.h" |
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#include "C_BaseTFPlayer.h" |
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#include "functionproxy.h" |
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#include "c_baseobject.h" |
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// memdbgon must be the last include file in a .cpp file!!! |
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#include "tier0/memdbgon.h" |
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class CTFObjectPowerProxy : public CResultProxy |
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{ |
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public: |
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virtual bool Init( IMaterial *pMaterial, KeyValues *pKeyValues ); |
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virtual void OnBind( void *pEnt ); |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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bool CTFObjectPowerProxy::Init( IMaterial *pMaterial, KeyValues *pKeyValues ) |
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{ |
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if ( !CResultProxy::Init( pMaterial, pKeyValues ) ) |
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return false; |
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return true; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFObjectPowerProxy::OnBind( void *pArg ) |
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{ |
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C_BaseEntity *pEntity = BindArgToEntity( pArg ); |
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if (!pEntity) |
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return; |
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C_BaseObject *pObject = dynamic_cast<C_BaseObject*>( pEntity ); |
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Assert( pObject ); |
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float flPoweredState = (float)(!pObject->IsBuilding() && !pObject->IsPlacing() && pObject->IsPowered()); |
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Assert( m_pResult ); |
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SetFloatResult( flPoweredState ); |
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} |
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EXPOSE_INTERFACE( CTFObjectPowerProxy, IMaterialProxy, "TFObjectPower" IMATERIAL_PROXY_INTERFACE_VERSION );
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