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189 lines
5.0 KiB
189 lines
5.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef C_ENV_METEOR_H |
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#define C_ENV_METEOR_H |
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#pragma once |
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#include "utlvector.h" |
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#include "env_meteor_shared.h" |
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#include "baseparticleentity.h" |
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#include "c_effect_shootingstar.h" |
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//============================================================================= |
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// |
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// Client-side Meteor Factory Class |
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// |
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class C_MeteorFactory : public IMeteorFactory |
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{ |
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public: |
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void CreateMeteor( int nID, int iType, const Vector &vecPosition, |
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const Vector &vecDirection, float flSpeed, float flStartTime, |
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float flDamageRadius, |
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const Vector &vecTriggerMins, const Vector &vecTriggerMaxs ); |
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}; |
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//============================================================================= |
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// |
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// Meteor Spawner Class |
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// |
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class C_EnvMeteorSpawner : public C_BaseEntity |
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{ |
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public: |
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DECLARE_CLASS( C_EnvMeteorSpawner, C_BaseEntity ); |
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DECLARE_CLIENTCLASS(); |
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C_EnvMeteorSpawner(); |
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// Will more than likely be used for meteor input(s) later! |
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// void ReceiveMessage( const char *msgname, int length, void *data ); |
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//------------------------------------------------------------------------- |
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// Networking |
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//------------------------------------------------------------------------- |
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void OnDataChanged( DataUpdateType_t updateType ); |
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//------------------------------------------------------------------------- |
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// Think |
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//------------------------------------------------------------------------- |
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void ClientThink( void ); |
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private: |
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C_MeteorFactory m_Factory; |
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CEnvMeteorSpawnerShared m_SpawnerShared; |
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bool m_fDisabled; |
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}; |
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//============================================================================= |
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// |
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// Meteor Tail Class - Effect |
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// |
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class C_EnvMeteorHead |
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{ |
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public: |
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C_EnvMeteorHead(); |
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~C_EnvMeteorHead(); |
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void Start( const Vector &vecOrigin, const Vector &vecDirection ); |
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void Destroy( void ); |
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void MeteorHeadThink( const Vector &vecOrigin, float flTime ); |
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void SetSmokeEmission( bool bEmit ) { m_bEmitSmoke = bEmit; } |
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bool EmitSmoke( void ) { return m_bEmitSmoke; } |
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void SetParticleScale( float flScale ) { m_flParticleScale = flScale; } |
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bool m_bInitThink; |
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private: |
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Vector m_vecPos; |
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Vector m_vecPrevPos; |
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Vector m_vecDirection; |
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float m_flParticleScale; |
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CSmartPtr<CSimpleEmitter> m_pSmokeEmitter; |
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float m_flSmokeSpawnInterval; |
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float m_flSmokeSpawnRadius; |
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PMaterialHandle m_hSmokeMaterial; |
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float m_flSmokeLifetime; // How long do the particles live? |
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bool m_bEmitSmoke; |
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PMaterialHandle m_hFlareMaterial; |
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}; |
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//============================================================================= |
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// |
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// Meteor Tail Class - Effect |
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// |
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class C_EnvMeteorTail : public C_BaseParticleEntity |
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{ |
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public: |
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DECLARE_CLASS( C_EnvMeteorTail, C_BaseParticleEntity ); |
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C_EnvMeteorTail(); |
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~C_EnvMeteorTail(); |
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void Start( const Vector &vecOrigin, const Vector &vecDirection, float flSpeed ); |
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void Destroy( void ); |
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virtual void RenderParticles( CParticleRenderIterator *pIterator ); |
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virtual void SimulateParticles( CParticleSimulateIterator *pIterator ); |
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//protected: |
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void DrawFragment( ParticleDraw* pDraw, const Vector &vecStart, const Vector &vecDelta, |
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const Vector4D &vecStartColor, const Vector4D &vecEndColor, |
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float flStartV, float flEndV ); |
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CParticleMgr *m_pParticleMgr; |
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Particle *m_pParticle; |
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PMaterialHandle m_TailMaterialHandle; |
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// Properties. |
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float m_flFadeTime; |
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float m_flWidth; |
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float m_flSpeed; |
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Vector m_vecDirection; |
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private: |
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C_EnvMeteorTail( const C_EnvMeteorTail & ); |
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}; |
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//============================================================================= |
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// |
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// Meteor Class (Client-side only!) |
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// |
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class C_EnvMeteor : public C_BaseAnimating |
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{ |
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public: |
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DECLARE_CLASS( C_EnvMeteor, C_BaseAnimating ); |
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//------------------------------------------------------------------------- |
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// Initialization/Destruction |
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//------------------------------------------------------------------------- |
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C_EnvMeteor(); |
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~C_EnvMeteor(); |
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static C_EnvMeteor *Create( int nID, int iMeteorType, const Vector &vecOrigin, |
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const Vector &vecDirection, float flSpeed, float flStartTime, |
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float flDamageRadius, |
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const Vector &vecTriggerMins, const Vector &vecTriggerMaxs ); |
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static void Destroy( C_EnvMeteor *pMeteor ); |
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//------------------------------------------------------------------------- |
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// Think |
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//------------------------------------------------------------------------- |
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void ClientThink( void ); |
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void SkyboxThink( float flTime ); |
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void WorldThink( float flTime ); |
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void WorldToSkyboxThink( float flTime ); |
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void SkyboxToWorldThink( float flTime ); |
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void SetTravelDirection( const Vector &vecDir ) { m_vecTravelDir = vecDir; } |
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private: |
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C_EnvMeteor( const C_EnvMeteor & ); |
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CEnvMeteorShared m_Meteor; |
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// Effects |
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Vector m_vecTravelDir; |
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C_EnvMeteorHead m_HeadEffect; |
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C_EnvMeteorTail m_TailEffect; |
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}; |
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#endif // C_ENV_METEOR_H
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