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106 lines
2.7 KiB
106 lines
2.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef DATATABLE_INSTRUMENTATION_SERVER_H |
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#define DATATABLE_INSTRUMENTATION_SERVER_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "tier0/fasttimer.h" |
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#include "iservernetworkable.h" |
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class CDTISendTable; |
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class SendTable; |
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// Is instrumentation enabled? |
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extern bool g_bServerDTIEnabled; |
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// Types of things it times. |
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typedef enum |
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{ |
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SERVERDTI_CALCDELTA=0, |
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SERVERDTI_ENCODE, |
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SERVERDTI_SHOULDTRANSMIT, |
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SERVERDTI_WRITE_DELTA_PROPS |
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} ServerDTITimerType; |
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// ------------------------------------------------------------------------------------------ // |
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// Instrumentation functions. |
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// ------------------------------------------------------------------------------------------ // |
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// This is called at startup to enable or disable instrumentation. |
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// If pFilename is null, no instrumentation is performed. |
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void ServerDTI_Init( char const *pFilename ); |
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// This calls ServerDTI_Flush and cleans up. |
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void ServerDTI_Term(); |
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// This writes out the instrumentation file. |
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void ServerDTI_Flush(); |
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// Setup instrumentation on a CRecvDecoder. |
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CDTISendTable* ServerDTI_HookTable( SendTable *pTable ); |
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void ServerDTI_AddEntityEncodeEvent( SendTable *pTable, float distToPlayer ); |
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// Used to tell if the entity is using manual or auto mode. |
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void ServerDTI_RegisterNetworkStateChange( SendTable *pTable, bool bStateChanged ); |
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// ------------------------------------------------------------------------------------------ // |
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// Helper class to place timers easily. |
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// ------------------------------------------------------------------------------------------ // |
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class CServerDTITimer |
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{ |
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public: |
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CServerDTITimer( const SendTable *pTable, ServerDTITimerType type ); |
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~CServerDTITimer(); |
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private: |
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const SendTable *m_pTable; |
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ServerDTITimerType m_Type; |
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CFastTimer m_Timer; |
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}; |
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inline CServerDTITimer::CServerDTITimer( const SendTable *pTable, ServerDTITimerType type ) |
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{ |
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if ( g_bServerDTIEnabled ) |
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{ |
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m_pTable = pTable; |
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m_Type = type; |
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m_Timer.Start(); |
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} |
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} |
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inline CServerDTITimer::~CServerDTITimer() |
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{ |
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if ( g_bServerDTIEnabled && m_pTable ) |
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{ |
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m_Timer.End(); |
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extern void _ServerDTI_HookTimer( const SendTable *pTable, ServerDTITimerType timerType, CCycleCount const &count ); |
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_ServerDTI_HookTimer( m_pTable, m_Type, m_Timer.GetDuration() ); |
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} |
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} |
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inline void ServerDTI_RegisterNetworkStateChange( SendTable *pTable, bool bStateChanged ) |
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{ |
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if ( g_bServerDTIEnabled ) |
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{ |
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extern void _ServerDTI_RegisterNetworkStateChange( SendTable *pTable, bool bStateChanged ); |
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_ServerDTI_RegisterNetworkStateChange( pTable, bStateChanged ); |
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} |
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} |
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#endif // DATATABLE_INSTRUMENTATION_SERVER_H
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