Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

370 lines
10 KiB

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: PC Joystick implementation for inputsystem.dll
//
//===========================================================================//
/* For force feedback testing. */
#include "inputsystem.h"
#include "tier1/convar.h"
#include "tier0/icommandline.h"
//-----------------------------------------------------------------------------
// Joystick helpers
//-----------------------------------------------------------------------------
#define JOY_POVFWDRIGHT ( ( JOY_POVFORWARD + JOY_POVRIGHT ) >> 1 ) // 4500
#define JOY_POVRIGHTBACK ( ( JOY_POVRIGHT + JOY_POVBACKWARD ) >> 1 ) // 13500
#define JOY_POVFBACKLEFT ( ( JOY_POVBACKWARD + JOY_POVLEFT ) >> 1 ) // 22500
#define JOY_POVLEFTFWD ( ( JOY_POVLEFT + JOY_POVFORWARD ) >> 1 ) // 31500
ConVar joy_wwhack1( "joy_wingmanwarrior_centerhack", "0", FCVAR_ARCHIVE, "Wingman warrior centering hack." );
ConVar joy_axisbutton_threshold( "joy_axisbutton_threshold", "0.3", FCVAR_ARCHIVE, "Analog axis range before a button press is registered." );
//-----------------------------------------------------------------------------
// Initialize all joysticks
//-----------------------------------------------------------------------------
void CInputSystem::InitializeJoysticks( void )
{
// assume no joystick
m_nJoystickCount = 0;
// abort startup if user requests no joystick
if ( CommandLine()->FindParm("-nojoy" ) )
return;
// verify joystick driver is present
int nMaxJoysticks = joyGetNumDevs();
if ( nMaxJoysticks > MAX_JOYSTICKS )
{
nMaxJoysticks = MAX_JOYSTICKS;
}
else if ( nMaxJoysticks <= 0 )
{
DevMsg( 1, "joystick not found -- driver not present\n");
return;
}
// cycle through the joysticks looking for valid ones
MMRESULT mmr;
for ( int i=0; i < nMaxJoysticks; i++ )
{
JOYINFOEX ji;
Q_memset( &ji, 0, sizeof( ji ) );
ji.dwSize = sizeof(ji);
ji.dwFlags = JOY_RETURNCENTERED;
mmr = joyGetPosEx( i, &ji );
if ( mmr != JOYERR_NOERROR )
continue;
// get the capabilities of the selected joystick
// abort startup if command fails
JOYCAPS jc;
Q_memset( &jc, 0, sizeof( jc ) );
mmr = joyGetDevCaps( i, &jc, sizeof( jc ) );
if ( mmr != JOYERR_NOERROR )
continue;
JoystickInfo_t &info = m_pJoystickInfo[m_nJoystickCount];
info.m_nDeviceId = i;
info.m_JoyInfoEx = ji;
info.m_nButtonCount = (int)jc.wNumButtons;
info.m_bHasPOVControl = ( jc.wCaps & JOYCAPS_HASPOV ) ? true : false;
info.m_bDiagonalPOVControlEnabled = false;
info.m_nFlags = JOY_RETURNCENTERED | JOY_RETURNBUTTONS | JOY_RETURNX | JOY_RETURNY;
info.m_nAxisFlags = 0;
if ( jc.wNumAxes >= 2 )
{
info.m_nAxisFlags |= 0x3;
}
if ( info.m_bHasPOVControl )
{
info.m_nFlags |= JOY_RETURNPOV;
}
if ( jc.wCaps & JOYCAPS_HASZ )
{
info.m_nFlags |= JOY_RETURNZ;
info.m_nAxisFlags |= 0x4;
}
if ( jc.wCaps & JOYCAPS_HASR )
{
info.m_nFlags |= JOY_RETURNR;
info.m_nAxisFlags |= 0x8;
}
if ( jc.wCaps & JOYCAPS_HASU )
{
info.m_nFlags |= JOY_RETURNU;
info.m_nAxisFlags |= 0x10;
}
if ( jc.wCaps & JOYCAPS_HASV )
{
info.m_nFlags |= JOY_RETURNV;
info.m_nAxisFlags |= 0x20;
}
info.m_nLastPolledButtons = 0;
info.m_nLastPolledAxisButtons = 0;
info.m_nLastPolledPOVState = 0;
memset( info.m_pLastPolledAxes, 0, sizeof(info.m_pLastPolledAxes) );
++m_nJoystickCount;
EnableJoystickInput( i, true );
}
}
void CInputSystem::ShutdownJoysticks()
{
}
//-----------------------------------------------------------------------------
// Process the event
//-----------------------------------------------------------------------------
void CInputSystem::JoystickButtonEvent( ButtonCode_t button, int sample )
{
// package the key
if ( sample )
{
PostButtonPressedEvent( IE_ButtonPressed, m_nLastSampleTick, button, button );
}
else
{
PostButtonReleasedEvent( IE_ButtonReleased, m_nLastSampleTick, button, button );
}
}
//-----------------------------------------------------------------------------
// Update the joystick button state
//-----------------------------------------------------------------------------
void CInputSystem::UpdateJoystickButtonState( int nJoystick )
{
JoystickInfo_t &info = m_pJoystickInfo[nJoystick];
JOYINFOEX& ji = info.m_JoyInfoEx;
// Standard joystick buttons
unsigned int buttons = ji.dwButtons ^ info.m_nLastPolledButtons;
if ( buttons )
{
for ( int j = 0 ; j < info.m_nButtonCount ; ++j )
{
int mask = buttons & ( 1 << j );
if ( !mask )
continue;
ButtonCode_t code = (ButtonCode_t)JOYSTICK_BUTTON( nJoystick, j );
if ( mask & ji.dwButtons )
{
// down event
JoystickButtonEvent( code, MAX_BUTTONSAMPLE );
}
else
{
// up event
JoystickButtonEvent( code, 0 );
}
}
info.m_nLastPolledButtons = (unsigned int)ji.dwButtons;
}
// Analog axis buttons
const float minValue = joy_axisbutton_threshold.GetFloat() * MAX_BUTTONSAMPLE;
for ( int j = 0 ; j < MAX_JOYSTICK_AXES; ++j )
{
if ( ( info.m_nAxisFlags & (1 << j) ) == 0 )
continue;
// Positive side of the axis
int mask = ( 1 << (j << 1) );
ButtonCode_t code = JOYSTICK_AXIS_BUTTON( nJoystick, (j << 1) );
float value = GetAnalogValue( JOYSTICK_AXIS( nJoystick, j ) );
if ( value > minValue && !(info.m_nLastPolledAxisButtons & mask) )
{
info.m_nLastPolledAxisButtons |= mask;
JoystickButtonEvent( code, MAX_BUTTONSAMPLE );
}
if ( value <= minValue && (info.m_nLastPolledAxisButtons & mask) )
{
info.m_nLastPolledAxisButtons &= ~mask;
JoystickButtonEvent( code, 0 );
}
// Negative side of the axis
mask <<= 1;
code = (ButtonCode_t)( code + 1 );
if ( value < -minValue && !(info.m_nLastPolledAxisButtons & mask) )
{
info.m_nLastPolledAxisButtons |= mask;
JoystickButtonEvent( code, MAX_BUTTONSAMPLE );
}
if ( value >= -minValue && (info.m_nLastPolledAxisButtons & mask) )
{
info.m_nLastPolledAxisButtons &= ~mask;
JoystickButtonEvent( code, 0 );
}
}
}
//-----------------------------------------------------------------------------
// Purpose: Get raw joystick sample along axis
//-----------------------------------------------------------------------------
unsigned int CInputSystem::AxisValue( JoystickAxis_t axis, JOYINFOEX& ji )
{
switch (axis)
{
case JOY_AXIS_X:
return (unsigned int)ji.dwXpos;
case JOY_AXIS_Y:
return (unsigned int)ji.dwYpos;
case JOY_AXIS_Z:
return (unsigned int)ji.dwZpos;
case JOY_AXIS_R:
return (unsigned int)ji.dwRpos;
case JOY_AXIS_U:
return (unsigned int)ji.dwUpos;
case JOY_AXIS_V:
return (unsigned int)ji.dwVpos;
}
// FIX: need to do some kind of error
return (unsigned int)ji.dwXpos;
}
//-----------------------------------------------------------------------------
// Update the joystick POV control
//-----------------------------------------------------------------------------
void CInputSystem::UpdateJoystickPOVControl( int nJoystick )
{
JoystickInfo_t &info = m_pJoystickInfo[nJoystick];
JOYINFOEX& ji = info.m_JoyInfoEx;
if ( !info.m_bHasPOVControl )
return;
// convert POV information into 4 bits of state information
// this avoids any potential problems related to moving from one
// direction to another without going through the center position
unsigned int povstate = 0;
if ( ji.dwPOV != JOY_POVCENTERED )
{
if (ji.dwPOV == JOY_POVFORWARD) // 0
{
povstate |= 0x01;
}
if (ji.dwPOV == JOY_POVRIGHT) // 9000
{
povstate |= 0x02;
}
if (ji.dwPOV == JOY_POVBACKWARD) // 18000
{
povstate |= 0x04;
}
if (ji.dwPOV == JOY_POVLEFT) // 27000
{
povstate |= 0x08;
}
// Deal with diagonals if user wants them
if ( info.m_bDiagonalPOVControlEnabled )
{
if (ji.dwPOV == JOY_POVFWDRIGHT) // 4500
{
povstate |= ( 0x01 | 0x02 );
}
if (ji.dwPOV == JOY_POVRIGHTBACK) // 13500
{
povstate |= ( 0x02 | 0x04 );
}
if (ji.dwPOV == JOY_POVFBACKLEFT) // 22500
{
povstate |= ( 0x04 | 0x08 );
}
if (ji.dwPOV == JOY_POVLEFTFWD) // 31500
{
povstate |= ( 0x08 | 0x01 );
}
}
}
// determine which bits have changed and key an auxillary event for each change
unsigned int buttons = povstate ^ info.m_nLastPolledPOVState;
if ( buttons )
{
for ( int i = 0; i < JOYSTICK_POV_BUTTON_COUNT; ++i )
{
unsigned int mask = buttons & ( 1 << i );
if ( !mask )
continue;
ButtonCode_t code = (ButtonCode_t)JOYSTICK_POV_BUTTON( nJoystick, i );
if ( mask & povstate )
{
// Keydown on POV buttons
JoystickButtonEvent( code, MAX_BUTTONSAMPLE );
}
else
{
// KeyUp on POV buttons
JoystickButtonEvent( code, 0 );
}
}
// Latch old values
info.m_nLastPolledPOVState = povstate;
}
}
//-----------------------------------------------------------------------------
// Purpose: Sample the joystick
//-----------------------------------------------------------------------------
void CInputSystem::PollJoystick( void )
{
if ( !m_JoysticksEnabled.IsAnyFlagSet() )
return;
InputState_t &state = m_InputState[ m_bIsPolling ];
for ( int i = 0; i < m_nJoystickCount; ++i )
{
if ( !m_JoysticksEnabled.IsFlagSet( 1 << i ) )
continue;
JoystickInfo_t &info = m_pJoystickInfo[i];
JOYINFOEX& ji = info.m_JoyInfoEx;
Q_memset( &ji, 0, sizeof( ji ) );
ji.dwSize = sizeof( ji );
ji.dwFlags = (DWORD)info.m_nFlags;
if ( joyGetPosEx( info.m_nDeviceId, &ji ) != JOYERR_NOERROR )
continue;
// This hack fixes a bug in the Logitech WingMan Warrior DirectInput Driver
// rather than having 32768 be the zero point, they have the zero point at 32668
// go figure -- anyway, now we get the full resolution out of the device
if ( joy_wwhack1.GetBool() )
{
ji.dwUpos += 100;
}
// Poll joystick axes
for ( int j = 0; j < MAX_JOYSTICK_AXES; ++j )
{
if ( ( info.m_nAxisFlags & ( 1 << j ) ) == 0 )
continue;
AnalogCode_t code = JOYSTICK_AXIS( i, j );
int nValue = AxisValue( (JoystickAxis_t)j, ji ) - MAX_BUTTONSAMPLE;
state.m_pAnalogDelta[ code ] = nValue - state.m_pAnalogValue[ code ];
state.m_pAnalogValue[ code ] = nValue;
if ( state.m_pAnalogDelta[ code ] != 0 )
{
PostEvent( IE_AnalogValueChanged, m_nLastSampleTick, code, state.m_pAnalogValue[ code ], state.m_pAnalogDelta[ code ] );
}
}
UpdateJoystickButtonState( i );
UpdateJoystickPOVControl( i );
}
}