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114 lines
3.9 KiB
114 lines
3.9 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// TOGL CODE LICENSE |
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// |
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// Copyright 2011-2014 Valve Corporation |
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// All Rights Reserved. |
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// |
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// Permission is hereby granted, free of charge, to any person obtaining a copy |
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// of this software and associated documentation files (the "Software"), to deal |
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// in the Software without restriction, including without limitation the rights |
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// to use, copy, modify, merge, publish, distribute, sublicense, and/or sell |
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// copies of the Software, and to permit persons to whom the Software is |
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// furnished to do so, subject to the following conditions: |
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// |
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// The above copyright notice and this permission notice shall be included in |
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// all copies or substantial portions of the Software. |
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// |
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// THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR |
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// IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, |
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// FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE |
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// AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER |
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// LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, |
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// OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN |
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// THE SOFTWARE. |
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// |
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// glmgrext.h |
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// helper file for extension testing and runtime importing of entry points |
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// |
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//=============================================================================== |
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#pragma once |
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#include "SDL_opengl.h" |
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#ifndef GL_EXT_framebuffer_sRGB |
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#define GL_FRAMEBUFFER_SRGB_EXT 0x8DB9 |
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#define GL_FRAMEBUFFER_SRGB_CAPABLE_EXT 0x8DBA |
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#endif |
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#ifndef ARB_texture_rg |
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#define GL_COMPRESSED_RED 0x8225 |
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#define GL_COMPRESSED_RG 0x8226 |
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#define GL_RG 0x8227 |
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#define GL_RG_INTEGER 0x8228 |
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#define GL_R8 0x8229 |
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#define GL_R16 0x822A |
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#define GL_RG8 0x822B |
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#define GL_RG16 0x822C |
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#define GL_R16F 0x822D |
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#define GL_R32F 0x822E |
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#define GL_RG16F 0x822F |
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#define GL_RG32F 0x8230 |
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#define GL_R8I 0x8231 |
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#define GL_R8UI 0x8232 |
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#define GL_R16I 0x8233 |
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#define GL_R16UI 0x8234 |
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#define GL_R32I 0x8235 |
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#define GL_R32UI 0x8236 |
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#define GL_RG8I 0x8237 |
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#define GL_RG8UI 0x8238 |
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#define GL_RG16I 0x8239 |
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#define GL_RG16UI 0x823A |
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#define GL_RG32I 0x823B |
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#define GL_RG32UI 0x823C |
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#endif |
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#ifndef GL_EXT_bindable_uniform |
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#define GL_UNIFORM_BUFFER_EXT 0x8DEE |
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#endif |
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// unpublished extension enums (thus the "X") |
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// from EXT_framebuffer_multisample_blit_scaled.. |
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#define XGL_SCALED_RESOLVE_FASTEST_EXT 0x90BA |
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#define XGL_SCALED_RESOLVE_NICEST_EXT 0x90BB |
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#ifndef GL_TEXTURE_MINIMIZE_STORAGE_APPLE |
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#define GL_TEXTURE_MINIMIZE_STORAGE_APPLE 0x85B6 |
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#endif |
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#ifndef GL_ALL_COMPLETED_NV |
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#define GL_ALL_COMPLETED_NV 0x84F2 |
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#endif |
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#ifndef GL_MAP_READ_BIT |
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#define GL_MAP_READ_BIT 0x0001 |
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#endif |
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#ifndef GL_MAP_WRITE_BIT |
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#define GL_MAP_WRITE_BIT 0x0002 |
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#endif |
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#ifndef GL_MAP_INVALIDATE_RANGE_BIT |
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#define GL_MAP_INVALIDATE_RANGE_BIT 0x0004 |
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#endif |
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#ifndef GL_MAP_INVALIDATE_BUFFER_BIT |
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#define GL_MAP_INVALIDATE_BUFFER_BIT 0x0008 |
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#endif |
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#ifndef GL_MAP_FLUSH_EXPLICIT_BIT |
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#define GL_MAP_FLUSH_EXPLICIT_BIT 0x0010 |
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#endif |
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#ifndef GL_MAP_UNSYNCHRONIZED_BIT |
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#define GL_MAP_UNSYNCHRONIZED_BIT 0x0020 |
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#endif |
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#ifndef GL_MAP_PERSISTENT_BIT |
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#define GL_MAP_PERSISTENT_BIT 0x0040 |
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#endif |
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#ifndef GL_MAP_COHERENT_BIT |
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#define GL_MAP_COHERENT_BIT 0x0080 |
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#endif |
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