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33 lines
1.1 KiB
33 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// |
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//============================================================================= |
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#ifndef MERASMUS_DISGUISE_H |
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#define MERASMUS_DISGUISE_H |
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//--------------------------------------------------------------------------------------------- |
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//--------------------------------------------------------------------------------------------- |
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class CMerasmusDisguise : public Action< CMerasmus > |
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{ |
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public: |
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virtual ActionResult< CMerasmus > OnStart( CMerasmus *me, Action< CMerasmus > *priorAction ); |
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virtual ActionResult< CMerasmus > Update( CMerasmus *me, float interval ); |
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virtual void OnEnd( CMerasmus *me, Action< CMerasmus > *nextAction ); |
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virtual const char *GetName( void ) const { return "Disguise"; } // return name of this action |
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private: |
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void TryToDisguiseSpawn( CMerasmus *me ); |
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CountdownTimer m_findPropsFailTimer; |
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CountdownTimer m_findSpawnPositionTime; |
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bool m_bSpawnedProps; |
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void RandomDisguiseTauntTimer(); |
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CountdownTimer m_disguiseTauntTimer; |
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float m_flStartRegenTime; |
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int m_nStartRegenHealth; |
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}; |
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#endif // MERASMUS_DISGUISE_H
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