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43 lines
1.6 KiB
43 lines
1.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// tf_bot_payload_guard.h |
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// Guard the payload and keep the attackers from getting near it |
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// Michael Booth, April 2010 |
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#ifndef TF_BOT_PAYLOAD_GUARD_H |
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#define TF_BOT_PAYLOAD_GUARD_H |
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#include "Path/NextBotPathFollow.h" |
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class CTFBotPayloadGuard : public Action< CTFBot > |
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{ |
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public: |
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virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction ); |
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virtual ActionResult< CTFBot > Update( CTFBot *me, float interval ); |
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virtual ActionResult< CTFBot > OnResume( CTFBot *me, Action< CTFBot > *interruptingAction ); |
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virtual EventDesiredResult< CTFBot > OnStuck( CTFBot *me ); |
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virtual EventDesiredResult< CTFBot > OnMoveToSuccess( CTFBot *me, const Path *path ); |
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virtual EventDesiredResult< CTFBot > OnMoveToFailure( CTFBot *me, const Path *path, MoveToFailureType reason ); |
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virtual EventDesiredResult< CTFBot > OnTerritoryContested( CTFBot *me, int territoryID ); |
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virtual EventDesiredResult< CTFBot > OnTerritoryCaptured( CTFBot *me, int territoryID ); |
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virtual EventDesiredResult< CTFBot > OnTerritoryLost( CTFBot *me, int territoryID ); |
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virtual QueryResultType ShouldRetreat( const INextBot *me ) const; // is it time to retreat? |
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virtual QueryResultType ShouldHurry( const INextBot *me ) const; // are we in a hurry? |
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virtual const char *GetName( void ) const { return "PayloadGuard"; }; |
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private: |
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PathFollower m_path; |
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CountdownTimer m_repathTimer; |
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Vector m_vantagePoint; |
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CountdownTimer m_vantagePointTimer; |
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Vector FindVantagePoint( CTFBot *me, CBaseEntity *cart ); |
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CountdownTimer m_moveToBlockTimer; |
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}; |
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#endif // TF_BOT_PAYLOAD_GUARD_H
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