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35 lines
974 B
35 lines
974 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// tf_bot_fetch_flag.h |
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// Go get the flag! |
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// Michael Booth, May 2011 |
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#ifndef TF_BOT_FETCH_FLAG_H |
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#define TF_BOT_FETCH_FLAG_H |
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#include "Path/NextBotPathFollow.h" |
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//----------------------------------------------------------------------------- |
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class CTFBotFetchFlag : public Action< CTFBot > |
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{ |
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public: |
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#define TEMPORARY_FLAG_FETCH true |
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CTFBotFetchFlag( bool isTemporary = false ); |
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virtual ~CTFBotFetchFlag() { } |
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virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction ); |
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virtual ActionResult< CTFBot > Update( CTFBot *me, float interval ); |
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virtual QueryResultType ShouldHurry( const INextBot *me ) const; |
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virtual QueryResultType ShouldRetreat( const INextBot *me ) const; |
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virtual const char *GetName( void ) const { return "FetchFlag"; }; |
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private: |
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bool m_isTemporary; |
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PathFollower m_path; |
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CountdownTimer m_repathTimer; |
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}; |
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#endif // TF_BOT_FETCH_FLAG_H
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