You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
95 lines
2.6 KiB
95 lines
2.6 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// headless_hatman_terrify.cpp |
|
// The Halloween Boss leans over and yells "Boo!", terrifying nearby victims |
|
// Michael Booth, October 2010 |
|
|
|
#include "cbase.h" |
|
|
|
#include "tf_player.h" |
|
#include "tf_team.h" |
|
|
|
#include "../headless_hatman.h" |
|
#include "headless_hatman_terrify.h" |
|
|
|
|
|
//--------------------------------------------------------------------------------------------- |
|
ActionResult< CHeadlessHatman > CHeadlessHatmanTerrify::OnStart( CHeadlessHatman *me, Action< CHeadlessHatman > *priorAction ) |
|
{ |
|
me->AddGesture( ACT_MP_GESTURE_VC_HANDMOUTH_ITEM1 ); |
|
|
|
m_booTimer.Start( 0.25f ); |
|
m_scareTimer.Start( 0.75f ); |
|
m_timer.Start( 1.25f ); |
|
|
|
return Continue(); |
|
} |
|
|
|
|
|
//--------------------------------------------------------------------------------------------- |
|
ActionResult< CHeadlessHatman > CHeadlessHatmanTerrify::Update( CHeadlessHatman *me, float interval ) |
|
{ |
|
if ( m_timer.IsElapsed() ) |
|
{ |
|
return Done(); |
|
} |
|
|
|
if ( m_booTimer.HasStarted() && m_booTimer.IsElapsed() ) |
|
{ |
|
m_booTimer.Invalidate(); |
|
me->EmitSound( "Halloween.HeadlessBossBoo" ); |
|
} |
|
|
|
if ( m_scareTimer.IsElapsed() ) |
|
{ |
|
CUtlVector< CTFPlayer * > playerVector; |
|
CollectPlayers( &playerVector, TF_TEAM_RED, COLLECT_ONLY_LIVING_PLAYERS ); |
|
CollectPlayers( &playerVector, TF_TEAM_BLUE, COLLECT_ONLY_LIVING_PLAYERS, APPEND_PLAYERS ); |
|
|
|
for( int i=0; i<playerVector.Count(); ++i ) |
|
{ |
|
CTFPlayer *victim = playerVector[i]; |
|
|
|
if ( me->IsRangeLessThan( victim, tf_halloween_bot_terrify_radius.GetFloat() ) ) |
|
{ |
|
if ( !IsWearingPumpkinHeadOrSaxtonMask( victim ) && me->IsLineOfSightClear( victim ) ) |
|
{ |
|
// scare them! |
|
const float scareTime = 2.0f; |
|
const float speedReduction = 0.0f; |
|
|
|
// "stun by trigger" results in the Halloween "yikes" effects |
|
int stunFlags = TF_STUN_LOSER_STATE | TF_STUN_BY_TRIGGER; |
|
victim->m_Shared.StunPlayer( scareTime, speedReduction, stunFlags, NULL ); |
|
} |
|
} |
|
} |
|
} |
|
|
|
return Continue(); |
|
} |
|
|
|
|
|
//--------------------------------------------------------------------------------------------- |
|
bool CHeadlessHatmanTerrify::IsWearingPumpkinHeadOrSaxtonMask( CTFPlayer *player ) |
|
{ |
|
const int pumpkinHeadHat = 278; |
|
const int saxtonMask = 277; |
|
|
|
for( int i=0; i<player->GetNumWearables(); ++i ) |
|
{ |
|
CEconWearable *wearable = player->GetWearable( i ); |
|
if ( wearable && wearable->GetAttributeContainer() ) |
|
{ |
|
CEconItemView *item = wearable->GetAttributeContainer()->GetItem(); |
|
if ( item && item->IsValid() ) |
|
{ |
|
if ( item->GetItemDefIndex() == pumpkinHeadHat || item->GetItemDefIndex() == saxtonMask ) |
|
{ |
|
return true; |
|
} |
|
} |
|
} |
|
} |
|
|
|
return false; |
|
}
|
|
|