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28 lines
860 B
28 lines
860 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// crybaby_boss_escape.h |
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// Crybaby Boss runs to the pit in Mann Manor to escape |
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// Michael Booth, October 2011 |
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#ifndef CRYBABY_ESCAPE_H |
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#define CRYBABY_ESCAPE_H |
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#include "Path/NextBotPathFollow.h" |
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class CCryBabyBossEscape : public Action< CHeadlessHatman > |
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{ |
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public: |
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virtual ActionResult< CHeadlessHatman > OnStart( CHeadlessHatman *me, Action< CHeadlessHatman > *priorAction ); |
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virtual ActionResult< CHeadlessHatman > Update( CHeadlessHatman *me, float interval ); |
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virtual EventDesiredResult< CHeadlessHatman > OnMoveToSuccess( CHeadlessHatman *me, const Path *path ); |
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virtual const char *GetName( void ) const { return "CryBabyBossEscape"; }; |
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private: |
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PathFollower m_path; |
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CountdownTimer m_repathTimer; |
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CountdownTimer m_footfallTimer; |
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}; |
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#endif // CRYBABY_ESCAPE_H
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