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51 lines
1.7 KiB
51 lines
1.7 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// tf_bot_seek_and_destroy.h |
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// Roam the environment, attacking victims |
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// Michael Booth, January 2010 |
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#ifndef TF_BOT_SEEK_AND_DESTROY_H |
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#define TF_BOT_SEEK_AND_DESTROY_H |
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#include "Path/NextBotChasePath.h" |
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// |
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// Roam around the map attacking enemies |
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// |
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class CTFBotSeekAndDestroy : public Action< CTFBot > |
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{ |
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public: |
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CTFBotSeekAndDestroy( float duration = -1.0f ); |
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virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction ); |
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virtual ActionResult< CTFBot > Update( CTFBot *me, float interval ); |
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virtual ActionResult< CTFBot > OnResume( CTFBot *me, Action< CTFBot > *interruptingAction ); |
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virtual EventDesiredResult< CTFBot > OnStuck( CTFBot *me ); |
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virtual EventDesiredResult< CTFBot > OnMoveToSuccess( CTFBot *me, const Path *path ); |
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virtual EventDesiredResult< CTFBot > OnMoveToFailure( CTFBot *me, const Path *path, MoveToFailureType reason ); |
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virtual QueryResultType ShouldRetreat( const INextBot *me ) const; // is it time to retreat? |
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virtual QueryResultType ShouldHurry( const INextBot *me ) const; // are we in a hurry? |
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virtual EventDesiredResult< CTFBot > OnTerritoryCaptured( CTFBot *me, int territoryID ); |
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virtual EventDesiredResult< CTFBot > OnTerritoryLost( CTFBot *me, int territoryID ); |
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virtual EventDesiredResult< CTFBot > OnTerritoryContested( CTFBot *me, int territoryID ); |
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virtual const char *GetName( void ) const { return "SeekAndDestroy"; }; |
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private: |
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CTFNavArea *m_goalArea; |
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CTFNavArea *ChooseGoalArea( CTFBot *me ); |
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bool m_isPointLocked; |
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PathFollower m_path; |
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CountdownTimer m_repathTimer; |
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void RecomputeSeekPath( CTFBot *me ); |
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CountdownTimer m_giveUpTimer; |
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}; |
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#endif // TF_BOT_SEEK_AND_DESTROY_H
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