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44 lines
1.2 KiB
44 lines
1.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// tf_bot_engineer_build_sentrygun.h |
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// Engineer building his Sentry gun |
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// Michael Booth, May 2010 |
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#ifndef TF_BOT_ENGINEER_BUILD_SENTRYGUN_H |
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#define TF_BOT_ENGINEER_BUILD_SENTRYGUN_H |
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class CTFBotHintSentrygun; |
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class CTFBotEngineerBuildSentryGun : public Action< CTFBot > |
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{ |
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public: |
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CTFBotEngineerBuildSentryGun( void ); |
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CTFBotEngineerBuildSentryGun( CTFBotHintSentrygun *sentryBuildHint ); |
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virtual ActionResult< CTFBot > OnStart( CTFBot *me, Action< CTFBot > *priorAction ); |
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virtual ActionResult< CTFBot > Update( CTFBot *me, float interval ); |
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virtual ActionResult< CTFBot > OnResume( CTFBot *me, Action< CTFBot > *interruptingAction ); |
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virtual const char *GetName( void ) const { return "EngineerBuildSentryGun"; }; |
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private: |
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CountdownTimer m_searchTimer; |
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CountdownTimer m_giveUpTimer; |
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CountdownTimer m_getAmmoTimer; |
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CountdownTimer m_repathTimer; |
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CountdownTimer m_buildTeleporterExitTimer; |
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int m_sentryTriesLeft; |
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PathFollower m_path; |
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CTFBotHintSentrygun *m_sentryBuildHint; |
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Vector m_sentryBuildLocation; |
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int m_wanderWay; |
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bool m_needToAimSentry; |
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Vector m_sentryBuildAimTarget; |
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}; |
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#endif // TF_BOT_ENGINEER_BUILD_SENTRYGUN_H
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