You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
602 lines
17 KiB
602 lines
17 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
// |
|
//===========================================================================// |
|
#include <stdio.h> |
|
#include <string.h> |
|
#include <stdlib.h> |
|
#include <windows.h> |
|
#include "tier2/riff.h" |
|
#include "snd_wave_source.h" |
|
#include "snd_wave_mixer_private.h" |
|
#include "soundsystem/snd_audio_source.h" |
|
#include <mmsystem.h> // wave format |
|
#include <mmreg.h> // adpcm format |
|
#include "soundsystem.h" |
|
#include "filesystem.h" |
|
#include "tier1/utlbuffer.h" |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Implements the RIFF i/o interface on stdio |
|
//----------------------------------------------------------------------------- |
|
class StdIOReadBinary : public IFileReadBinary |
|
{ |
|
public: |
|
int open( const char *pFileName ) |
|
{ |
|
return (int)g_pFullFileSystem->Open( pFileName, "rb", "GAME" ); |
|
} |
|
|
|
int read( void *pOutput, int size, int file ) |
|
{ |
|
if ( !file ) |
|
return 0; |
|
|
|
return g_pFullFileSystem->Read( pOutput, size, (FileHandle_t)file ); |
|
} |
|
|
|
void seek( int file, int pos ) |
|
{ |
|
if ( !file ) |
|
return; |
|
|
|
g_pFullFileSystem->Seek( (FileHandle_t)file, pos, FILESYSTEM_SEEK_HEAD ); |
|
} |
|
|
|
unsigned int tell( int file ) |
|
{ |
|
if ( !file ) |
|
return 0; |
|
|
|
return g_pFullFileSystem->Tell( (FileHandle_t)file ); |
|
} |
|
|
|
unsigned int size( int file ) |
|
{ |
|
if ( !file ) |
|
return 0; |
|
|
|
return g_pFullFileSystem->Size( (FileHandle_t)file ); |
|
} |
|
|
|
void close( int file ) |
|
{ |
|
if ( !file ) |
|
return; |
|
|
|
g_pFullFileSystem->Close( (FileHandle_t)file ); |
|
} |
|
}; |
|
|
|
static StdIOReadBinary io; |
|
|
|
#define RIFF_WAVE MAKEID('W','A','V','E') |
|
#define WAVE_FMT MAKEID('f','m','t',' ') |
|
#define WAVE_DATA MAKEID('d','a','t','a') |
|
#define WAVE_FACT MAKEID('f','a','c','t') |
|
#define WAVE_CUE MAKEID('c','u','e',' ') |
|
|
|
void ChunkError( unsigned int id ) |
|
{ |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Init to empty wave |
|
//----------------------------------------------------------------------------- |
|
CAudioSourceWave::CAudioSourceWave( void ) |
|
{ |
|
m_bits = 0; |
|
m_rate = 0; |
|
m_channels = 0; |
|
m_format = 0; |
|
m_pHeader = NULL; |
|
// no looping |
|
m_loopStart = -1; |
|
m_sampleSize = 1; |
|
m_sampleCount = 0; |
|
} |
|
|
|
|
|
CAudioSourceWave::~CAudioSourceWave( void ) |
|
{ |
|
// for non-standard waves, we store a copy of the header in RAM |
|
delete[] m_pHeader; |
|
// m_pWords points into m_pWordBuffer, no need to delete |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Init the wave data. |
|
// Input : *pHeaderBuffer - the RIFF fmt chunk |
|
// headerSize - size of that chunk |
|
//----------------------------------------------------------------------------- |
|
void CAudioSourceWave::Init( const char *pHeaderBuffer, int headerSize ) |
|
{ |
|
const WAVEFORMATEX *pHeader = (const WAVEFORMATEX *)pHeaderBuffer; |
|
|
|
// copy the relevant header data |
|
m_format = pHeader->wFormatTag; |
|
m_bits = pHeader->wBitsPerSample; |
|
m_rate = pHeader->nSamplesPerSec; |
|
m_channels = pHeader->nChannels; |
|
|
|
m_sampleSize = (m_bits * m_channels) / 8; |
|
|
|
// this can never be zero -- other functions divide by this. |
|
// This should never happen, but avoid crashing |
|
if ( m_sampleSize <= 0 ) |
|
m_sampleSize = 1; |
|
|
|
// For non-standard waves (like ADPCM) store the header, it has some useful data |
|
if ( m_format != WAVE_FORMAT_PCM ) |
|
{ |
|
m_pHeader = new char[headerSize]; |
|
memcpy( m_pHeader, pHeader, headerSize ); |
|
if ( m_format == WAVE_FORMAT_ADPCM ) |
|
{ |
|
// treat ADPCM sources as a file of bytes. They are decoded by the mixer |
|
m_sampleSize = 1; |
|
} |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : float |
|
//----------------------------------------------------------------------------- |
|
float CAudioSourceWave::TrueSampleSize( void ) |
|
{ |
|
if ( m_format == WAVE_FORMAT_ADPCM ) |
|
{ |
|
return 0.5f; |
|
} |
|
return (float)m_sampleSize; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Total number of samples in this source |
|
// Output : int |
|
//----------------------------------------------------------------------------- |
|
int CAudioSourceWave::SampleCount( void ) |
|
{ |
|
if ( m_format == WAVE_FORMAT_ADPCM ) |
|
{ |
|
ADPCMWAVEFORMAT *pFormat = (ADPCMWAVEFORMAT *)m_pHeader; |
|
int blockSize = ((pFormat->wSamplesPerBlock - 2) * pFormat->wfx.nChannels ) / 2; |
|
blockSize += 7 * pFormat->wfx.nChannels; |
|
|
|
int blockCount = m_sampleCount / blockSize; |
|
int blockRem = m_sampleCount % blockSize; |
|
|
|
// total samples in complete blocks |
|
int sampleCount = blockCount * pFormat->wSamplesPerBlock; |
|
|
|
// add remaining in a short block |
|
if ( blockRem ) |
|
{ |
|
sampleCount += pFormat->wSamplesPerBlock - (((blockSize - blockRem) * 2) / m_channels); |
|
} |
|
return sampleCount; |
|
} |
|
return m_sampleCount; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Do any sample conversion |
|
// For 8 bit PCM, convert to signed because the mixing routine assumes this |
|
// Input : *pData - pointer to sample data |
|
// sampleCount - number of samples |
|
//----------------------------------------------------------------------------- |
|
void CAudioSourceWave::ConvertSamples( char *pData, int sampleCount ) |
|
{ |
|
if ( m_format == WAVE_FORMAT_PCM ) |
|
{ |
|
if ( m_bits == 8 ) |
|
{ |
|
for ( int i = 0; i < sampleCount; i++ ) |
|
{ |
|
for ( int j = 0; j < m_channels; j++ ) |
|
{ |
|
*pData = (unsigned char)((int)((unsigned)*pData) - 128); |
|
pData++; |
|
} |
|
} |
|
} |
|
} |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : &walk - |
|
//----------------------------------------------------------------------------- |
|
void CAudioSourceWave::ParseSentence( IterateRIFF &walk ) |
|
{ |
|
CUtlBuffer buf( 0, 0, CUtlBuffer::TEXT_BUFFER ); |
|
|
|
buf.EnsureCapacity( walk.ChunkSize() ); |
|
walk.ChunkRead( buf.Base() ); |
|
buf.SeekPut( CUtlBuffer::SEEK_HEAD, walk.ChunkSize() ); |
|
|
|
m_Sentence.InitFromDataChunk( buf.Base(), buf.TellPut() ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Parse base chunks |
|
// Input : &walk - riff file to parse |
|
// : chunkName - name of the chunk to parse |
|
//----------------------------------------------------------------------------- |
|
// UNDONE: Move parsing loop here and drop each chunk into a virtual function |
|
// instead of this being virtual. |
|
void CAudioSourceWave::ParseChunk( IterateRIFF &walk, int chunkName ) |
|
{ |
|
switch( chunkName ) |
|
{ |
|
case WAVE_CUE: |
|
{ |
|
m_loopStart = ParseCueChunk( walk ); |
|
} |
|
break; |
|
case WAVE_VALVEDATA: |
|
{ |
|
ParseSentence( walk ); |
|
} |
|
break; |
|
// unknown/don't care |
|
default: |
|
{ |
|
ChunkError( walk.ChunkName() ); |
|
} |
|
break; |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Output : CSentence |
|
//----------------------------------------------------------------------------- |
|
CSentence *CAudioSourceWave::GetSentence( void ) |
|
{ |
|
return &m_Sentence; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Bastardized construction routine. This is just to avoid complex |
|
// constructor functions so code can be shared more easily by sub-classes |
|
// Input : *pFormatBuffer - RIFF header |
|
// formatSize - header size |
|
// &walk - RIFF file |
|
//----------------------------------------------------------------------------- |
|
void CAudioSourceWave::Setup( const char *pFormatBuffer, int formatSize, IterateRIFF &walk ) |
|
{ |
|
Init( pFormatBuffer, formatSize ); |
|
|
|
while ( walk.ChunkAvailable() ) |
|
{ |
|
ParseChunk( walk, walk.ChunkName() ); |
|
walk.ChunkNext(); |
|
} |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Wave file that is completely in memory |
|
// UNDONE: Implement Lock/Unlock and caching |
|
//----------------------------------------------------------------------------- |
|
class CAudioSourceMemWave : public CAudioSourceWave |
|
{ |
|
public: |
|
CAudioSourceMemWave( void ); |
|
~CAudioSourceMemWave( void ); |
|
|
|
// Create an instance (mixer) of this audio source |
|
virtual CAudioMixer *CreateMixer( void ); |
|
|
|
virtual void ParseChunk( IterateRIFF &walk, int chunkName ); |
|
void ParseDataChunk( IterateRIFF &walk ); |
|
|
|
virtual int GetOutputData( void **pData, int samplePosition, int sampleCount, bool forward = true ); |
|
virtual float GetRunningLength( void ) { return CAudioSourceWave::GetRunningLength(); }; |
|
|
|
virtual int GetNumChannels(); |
|
|
|
private: |
|
char *m_pData; // wave data |
|
}; |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Iterator for wave data (this is to abstract streaming/buffering) |
|
//----------------------------------------------------------------------------- |
|
class CWaveDataMemory : public CWaveData |
|
{ |
|
public: |
|
CWaveDataMemory( CAudioSourceWave &source ) : m_source(source) {} |
|
~CWaveDataMemory( void ) {} |
|
CAudioSourceWave &Source( void ) { return m_source; } |
|
|
|
// this file is in memory, simply pass along the data request to the source |
|
virtual int ReadSourceData( void **pData, int sampleIndex, int sampleCount, bool forward /*= true*/ ) |
|
{ |
|
return m_source.GetOutputData( pData, sampleIndex, sampleCount, forward ); |
|
} |
|
private: |
|
CAudioSourceWave &m_source; // pointer to source |
|
}; |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: NULL the wave data pointer (we haven't loaded yet) |
|
//----------------------------------------------------------------------------- |
|
CAudioSourceMemWave::CAudioSourceMemWave( void ) |
|
{ |
|
m_pData = NULL; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Free any wave data we've allocated |
|
//----------------------------------------------------------------------------- |
|
CAudioSourceMemWave::~CAudioSourceMemWave( void ) |
|
{ |
|
delete[] m_pData; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Creates a mixer and initializes it with an appropriate mixer |
|
//----------------------------------------------------------------------------- |
|
CAudioMixer *CAudioSourceMemWave::CreateMixer( void ) |
|
{ |
|
return CreateWaveMixer( new CWaveDataMemory(*this), m_format, m_channels, m_bits ); |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: parse chunks with unique processing to in-memory waves |
|
// Input : &walk - RIFF file |
|
//----------------------------------------------------------------------------- |
|
void CAudioSourceMemWave::ParseChunk( IterateRIFF &walk, int chunkName ) |
|
{ |
|
switch( chunkName ) |
|
{ |
|
// this is the audio data |
|
case WAVE_DATA: |
|
{ |
|
ParseDataChunk( walk ); |
|
} |
|
return; |
|
} |
|
|
|
CAudioSourceWave::ParseChunk( walk, chunkName ); |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: reads the actual sample data and parses it |
|
// Input : &walk - RIFF file |
|
//----------------------------------------------------------------------------- |
|
void CAudioSourceMemWave::ParseDataChunk( IterateRIFF &walk ) |
|
{ |
|
int size = walk.ChunkSize(); |
|
|
|
// create a buffer for the samples |
|
m_pData = new char[size]; |
|
|
|
// load them into memory |
|
walk.ChunkRead( m_pData ); |
|
|
|
if ( m_format == WAVE_FORMAT_PCM ) |
|
{ |
|
// number of samples loaded |
|
m_sampleCount = size / m_sampleSize; |
|
|
|
// some samples need to be converted |
|
ConvertSamples( m_pData, m_sampleCount ); |
|
} |
|
else if ( m_format == WAVE_FORMAT_ADPCM ) |
|
{ |
|
// The ADPCM mixers treat the wave source as a flat file of bytes. |
|
m_sampleSize = 1; |
|
// Since each "sample" is a byte (this is a flat file), the number of samples is the file size |
|
m_sampleCount = size; |
|
|
|
// file says 4, output is 16 |
|
m_bits = 16; |
|
} |
|
} |
|
|
|
int CAudioSourceMemWave::GetNumChannels() |
|
{ |
|
return m_channels; |
|
} |
|
|
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: parses loop information from a cue chunk |
|
// Input : &walk - RIFF iterator |
|
// Output : int loop start position |
|
//----------------------------------------------------------------------------- |
|
int CAudioSourceWave::ParseCueChunk( IterateRIFF &walk ) |
|
{ |
|
// Cue chunk as specified by RIFF format |
|
// see $/research/jay/sound/riffnew.htm |
|
struct |
|
{ |
|
unsigned int dwName; |
|
unsigned int dwPosition; |
|
unsigned int fccChunk; |
|
unsigned int dwChunkStart; |
|
unsigned int dwBlockStart; |
|
unsigned int dwSampleOffset; |
|
} cue_chunk; |
|
|
|
int cueCount; |
|
|
|
// assume that the cue chunk stored in the wave is the start of the loop |
|
// assume only one cue chunk, UNDONE: Test this assumption here? |
|
cueCount = walk.ChunkReadInt(); |
|
|
|
walk.ChunkReadPartial( &cue_chunk, sizeof(cue_chunk) ); |
|
return cue_chunk.dwSampleOffset; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: get the wave header |
|
//----------------------------------------------------------------------------- |
|
void *CAudioSourceWave::GetHeader( void ) |
|
{ |
|
return m_pHeader; |
|
} |
|
|
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: wrap the position wrt looping |
|
// Input : samplePosition - absolute position |
|
// Output : int - looped position |
|
//----------------------------------------------------------------------------- |
|
int CAudioSourceWave::ConvertLoopedPosition( int samplePosition ) |
|
{ |
|
// if the wave is looping and we're past the end of the sample |
|
// convert to a position within the loop |
|
// At the end of the loop, we return a short buffer, and subsequent call |
|
// will loop back and get the rest of the buffer |
|
if ( m_loopStart >= 0 ) |
|
{ |
|
if ( samplePosition >= m_sampleCount ) |
|
{ |
|
// size of loop |
|
int loopSize = m_sampleCount - m_loopStart; |
|
// subtract off starting bit of the wave |
|
samplePosition -= m_loopStart; |
|
|
|
if ( loopSize ) |
|
{ |
|
// "real" position in memory (mod off extra loops) |
|
samplePosition = m_loopStart + (samplePosition % loopSize); |
|
} |
|
// ERROR? if no loopSize |
|
} |
|
} |
|
|
|
return samplePosition; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: |
|
// Input : **pData - output pointer to samples |
|
// samplePosition - position (in samples not bytes) |
|
// sampleCount - number of samples (not bytes) |
|
// Output : int - number of samples available |
|
//----------------------------------------------------------------------------- |
|
int CAudioSourceMemWave::GetOutputData( void **pData, int samplePosition, int sampleCount, bool forward /*= true*/ ) |
|
{ |
|
// handle position looping |
|
samplePosition = ConvertLoopedPosition( samplePosition ); |
|
|
|
// how many samples are available (linearly not counting looping) |
|
int availableSampleCount = m_sampleCount - samplePosition; |
|
if ( !forward ) |
|
{ |
|
if ( samplePosition >= m_sampleCount ) |
|
{ |
|
availableSampleCount = 0; |
|
} |
|
else |
|
{ |
|
availableSampleCount = samplePosition; |
|
} |
|
} |
|
|
|
// may be asking for a sample out of range, clip at zero |
|
if ( availableSampleCount < 0 ) |
|
availableSampleCount = 0; |
|
|
|
// clip max output samples to max available |
|
if ( sampleCount > availableSampleCount ) |
|
sampleCount = availableSampleCount; |
|
|
|
// byte offset in sample database |
|
samplePosition *= m_sampleSize; |
|
|
|
// if we are returning some samples, store the pointer |
|
if ( sampleCount ) |
|
{ |
|
*pData = m_pData + samplePosition; |
|
} |
|
|
|
return sampleCount; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Create a wave audio source (streaming or in memory) |
|
// Input : *pName - file name |
|
// streaming - if true, don't load, stream each instance |
|
// Output : CAudioSource * - a new source |
|
//----------------------------------------------------------------------------- |
|
// UNDONE : Pool these and check for duplicates? |
|
CAudioSource *CreateWave( const char *pName ) |
|
{ |
|
char formatBuffer[1024]; |
|
InFileRIFF riff( pName, io ); |
|
|
|
if ( riff.RIFFName() != RIFF_WAVE ) |
|
{ |
|
Warning("Bad RIFF file type %s\n", pName ); |
|
return NULL; |
|
} |
|
|
|
// set up the iterator for the whole file (root RIFF is a chunk) |
|
IterateRIFF walk( riff, riff.RIFFSize() ); |
|
|
|
int format = 0; |
|
int formatSize = 0; |
|
|
|
// This chunk must be first as it contains the wave's format |
|
// break out when we've parsed it |
|
while ( walk.ChunkAvailable() && format == 0 ) |
|
{ |
|
switch( walk.ChunkName() ) |
|
{ |
|
case WAVE_FMT: |
|
{ |
|
if ( walk.ChunkSize() <= 1024 ) |
|
{ |
|
walk.ChunkRead( formatBuffer ); |
|
formatSize = walk.ChunkSize(); |
|
format = ((WAVEFORMATEX *)formatBuffer)->wFormatTag; |
|
} |
|
} |
|
break; |
|
default: |
|
{ |
|
ChunkError( walk.ChunkName() ); |
|
} |
|
break; |
|
} |
|
walk.ChunkNext(); |
|
} |
|
|
|
// Not really a WAVE file or no format chunk, bail |
|
if ( !format ) |
|
return NULL; |
|
|
|
CAudioSourceWave *pWave; |
|
|
|
// create the source from this file |
|
pWave = new CAudioSourceMemWave(); |
|
|
|
// init the wave source |
|
pWave->Setup( formatBuffer, formatSize, walk ); |
|
|
|
return pWave; |
|
} |
|
|
|
//----------------------------------------------------------------------------- |
|
// Purpose: Wrapper for CreateWave() |
|
//----------------------------------------------------------------------------- |
|
CAudioSource *Audio_CreateMemoryWave( const char *pName ) |
|
{ |
|
return CreateWave( pName ); |
|
}
|
|
|