Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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//=============================================================================
//
//========= Copyright Valve Corporation, All rights reserved. ============//
// The contents may be used and/or copied only with the written permission of
// Valve, L.L.C., or in accordance with the terms and conditions stipulated in
// the agreement/contract under which the contents have been supplied.
//
// $Header: $
// $NoKeywords: $
//
//=============================================================================
// Standard includes
#include <ctype.h>
#include <io.h>
// Valve includes
#include "appframework/AppFramework.h"
#include "datamodel/idatamodel.h"
#include "filesystem.h"
#include "icommandline.h"
#include "materialsystem/imaterialsystem.h"
#include "mathlib/mathlib.h"
#include "tier1/tier1.h"
#include "tier2/tier2.h"
#include "tier2/tier2dm.h"
#include "tier3/tier3.h"
#include "tier1/UtlStringMap.h"
#include "vstdlib/vstdlib.h"
#include "vstdlib/iprocessutils.h"
#include "tier2/p4helpers.h"
#include "p4lib/ip4.h"
// Lua includes
#include <lua.h>
#include <lauxlib.h>
#include <lualib.h>
// Local includes
#include "dmxedit.h"
//-----------------------------------------------------------------------------
// The application object
//-----------------------------------------------------------------------------
class CDmxEditApp : public CDefaultAppSystemGroup< CSteamAppSystemGroup >
{
public:
// Methods of IApplication
virtual bool Create();
virtual bool PreInit( );
virtual int Main();
virtual void PostShutdown();
void PrintHelp( bool bWiki = false );
};
DEFINE_CONSOLE_STEAM_APPLICATION_OBJECT( CDmxEditApp );
//-----------------------------------------------------------------------------
// The application object
//-----------------------------------------------------------------------------
bool CDmxEditApp::Create()
{
AppSystemInfo_t appSystems[] =
{
{ "vstdlib.dll", PROCESS_UTILS_INTERFACE_VERSION },
{ "materialsystem.dll", MATERIAL_SYSTEM_INTERFACE_VERSION },
{ "p4lib.dll", P4_INTERFACE_VERSION },
{ "", "" } // Required to terminate the list
};
AddSystems( appSystems );
IMaterialSystem *pMaterialSystem = reinterpret_cast< IMaterialSystem * >( FindSystem( MATERIAL_SYSTEM_INTERFACE_VERSION ) );
if ( !pMaterialSystem )
{
Error( "// ERROR: Unable to connect to material system interface!\n" );
return false;
}
pMaterialSystem->SetShaderAPI( "shaderapiempty.dll" );
return true;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
bool CDmxEditApp::PreInit( )
{
CreateInterfaceFn factory = GetFactory();
MathLib_Init( 2.2f, 2.2f, 0.0f, 2.0f, false, false, false, false );
ConnectTier1Libraries( &factory, 1 );
ConnectTier2Libraries( &factory, 1 );
ConnectTier3Libraries( &factory, 1 );
if ( !ConnectDataModel( factory ) )
return false;
if ( InitDataModel( ) != INIT_OK )
return false;
if ( !g_pFullFileSystem || !g_pDataModel )
{
Error( "// ERROR: dmxedit is missing a required interface!\n" );
return false;
}
return true;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmxEditApp::PostShutdown()
{
ShutdownDataModel();
DisconnectDataModel();
DisconnectTier3Libraries();
DisconnectTier2Libraries();
DisconnectTier1Libraries();
}
//-----------------------------------------------------------------------------
// The application object
//-----------------------------------------------------------------------------
int CDmxEditApp::Main()
{
// This bit of hackery allows us to access files on the harddrive
g_pFullFileSystem->AddSearchPath( "", "LOCAL", PATH_ADD_TO_HEAD );
if ( CommandLine()->CheckParm( "-h" ) || CommandLine()->CheckParm( "-help" ) )
{
PrintHelp();
return 0;
}
if ( CommandLine()->CheckParm( "-wiki" ) )
{
PrintHelp( true );
return 0;
}
CUtlStringMap< CUtlString > setVars;
CUtlString sGame;
const int nParamCount = CommandLine()->ParmCount();
for ( int i = 0; i < nParamCount - 1; ++i )
{
const char *pCmd = CommandLine()->GetParm( i );
const char *pArg = CommandLine()->GetParm( i + 1 );
if ( StringHasPrefix( pCmd, "-s" ) )
{
const char *const pEquals = strchr( pArg, '=' );
if ( !pEquals )
{
Warning( "Warning: Invalid command line args, no ='s in -set argument: %s %s\n", pCmd, pArg );
}
char buf[ BUFSIZ ];
Q_strncpy( buf, pArg, pEquals - pArg + 1 );
const CUtlString sKey( buf );
CUtlString sVal( pEquals + 1 );
if ( !V_isdigit( *sVal.Get() ) && *sVal.Get() != '-' && *sVal.Get() != '"' )
{
CUtlString sqVal( "\"" );
sqVal += sVal;
sqVal += "\"";
sVal = sqVal;
}
setVars[ sKey ] = sVal;
if ( !Q_stricmp( sKey.Get(), "game" ) && sGame.IsEmpty() )
{
sGame = sKey;
}
++i;
}
else if ( StringHasPrefix( pCmd, "-g" ) )
{
if ( *pArg == '"' )
{
sGame = pArg;
}
else
{
sGame = ( "\"" );
sGame += pArg;
sGame += "\"";
}
}
else if ( StringHasPrefix( pCmd, "-nop4" ) )
{
// Don't issue warning on -nop4
}
else if ( StringHasPrefix( pCmd, "-coe" ) || StringHasPrefix( pCmd, "-ContinueOnError" ) )
{
// Don't issue warning on -nop4
}
else if ( StringHasPrefix( pCmd, "-" ) )
{
Warning( "Warning: Unknown command line argument: %s\n", pCmd );
}
}
// Do Perforce Stuff
if ( CommandLine()->FindParm( "-nop4" ) )
g_p4factory->SetDummyMode( true );
g_p4factory->SetOpenFileChangeList( "dmxedit" );
for ( int i = CommandLine()->ParmCount() - 1; i >= 1; --i )
{
const char *pParam = CommandLine()->GetParm( i );
if ( _access( pParam, 04 ) == 0 )
{
CDmxEditLua dmxEditLua;
for ( int i = 0; i < setVars.GetNumStrings(); ++i )
{
dmxEditLua.SetVar( setVars.String( i ), setVars[ i ] );
}
if ( !sGame.IsEmpty() )
{
dmxEditLua.SetGame( sGame );
}
return dmxEditLua.DoIt( pParam );
}
}
Error( "Cannot find any file to execute from passed command line arguments\n\n" );
PrintHelp();
return -1;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
CUtlString Wikize( lua_State *pLuaState, const char *pWikiString )
{
CUtlString retVal( pWikiString );
lua_pushstring( pLuaState, "string");
lua_gettable( pLuaState, LUA_GLOBALSINDEX );
lua_pushstring( pLuaState, "gsub");
lua_gettable( pLuaState, -2);
lua_pushstring( pLuaState, pWikiString );
lua_pushstring( pLuaState, "([$#]%w+)" );
lua_pushstring( pLuaState, "'''%0'''" );
if ( lua_pcall( pLuaState, 3, 1, 0 ) == 0 )
{
if ( lua_isstring( pLuaState, -1 ) )
{
retVal = lua_tostring( pLuaState, -1 );
}
lua_pop( pLuaState, 1 );
}
return retVal;
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
template < class T_t >
int Sort_LuaFunc_s( const T_t *pA, const T_t *pB )
{
return Q_stricmp( (*pA)->m_pFuncName, (*pB)->m_pFuncName );
}
//-----------------------------------------------------------------------------
//
//-----------------------------------------------------------------------------
void CDmxEditApp::PrintHelp( bool bWiki /* = false */ )
{
CUtlVector< LuaFunc_s * > luaFuncs;
for ( LuaFunc_s *pFunc = LuaFunc_s::s_pFirstFunc; pFunc; pFunc = pFunc->m_pNextFunc )
{
luaFuncs.AddToTail( pFunc );
}
luaFuncs.Sort( Sort_LuaFunc_s );
if ( bWiki && LuaFunc_s::s_pFirstFunc )
{
lua_State *pLuaState = lua_open();
if ( pLuaState )
{
luaL_openlibs( pLuaState );
CUtlString wikiString;
for ( int i = 0; i < luaFuncs.Count(); ++i )
{
const LuaFunc_s *pFunc = luaFuncs[ i ];
if ( pFunc != LuaFunc_s::s_pFirstFunc )
{
Msg( "\n" );
}
Msg( ";%s( %s );\n", pFunc->m_pFuncName, pFunc->m_pFuncPrototype );
Msg( ":%s\n", Wikize( pLuaState, pFunc->m_pFuncDesc ).Get() );
}
return;
}
}
Msg( "\n" );
Msg( "NAME\n" );
Msg( " dmxedit - Edit dmx files\n" );
Msg( "\n" );
Msg( "SYNOPSIS\n" );
Msg( " dmxedit [ -h | -help ] [ -game <$game> ] [ -set $var=val ] [ script.lua ]\n" );
Msg( "\n" );
Msg( " -h | -help : Prints this information\n" );
Msg( " -g | -game <$game> : Sets the VPROJECT environment variable to the specified game.\n" );
Msg( " -s | -set <$var=val> : Sets the lua variable var to the specified val before the script is run.\n" );
Msg( "\n" );
Msg( "DESCRIPTION\n" );
Msg( " Edits dmx files by executing a lua script of dmx editing functions\n" );
Msg( "\n" );
if ( !LuaFunc_s::s_pFirstFunc )
return;
Msg( "FUNCTIONS\n" );
const char *pWhitespace = " \t";
for ( int i = 0; i < luaFuncs.Count(); ++i )
{
const LuaFunc_s *pFunc = luaFuncs[ i ];
Msg( " %s( %s );\n", pFunc->m_pFuncName, pFunc->m_pFuncPrototype );
Msg( " * " );
CUtlString tmpStr;
const char *pWordBegin = pFunc->m_pFuncDesc + strspn( pFunc->m_pFuncDesc, pWhitespace );
const char *pWhiteSpaceBegin = pWordBegin;
const char *pWordEnd = pWordBegin + strcspn( pWordBegin, pWhitespace );
bool bNewline = false;
while ( *pWordBegin )
{
if ( pWordEnd - pWhiteSpaceBegin + tmpStr.Length() > 70 )
{
if ( bNewline )
{
Msg( " " );
}
else
{
bNewline = true;
}
Msg( "%s\n", tmpStr.Get() );
tmpStr.Set( "" );
}
if ( tmpStr.Length() )
{
tmpStr += CUtlString( pWhiteSpaceBegin, pWordEnd - pWhiteSpaceBegin + 1);
}
else
{
tmpStr += CUtlString( pWordBegin, pWordEnd - pWordBegin + 1 );
}
pWhiteSpaceBegin = pWordEnd;
pWordBegin = pWhiteSpaceBegin + strspn( pWhiteSpaceBegin, pWhitespace );
pWordEnd = pWordBegin + strcspn( pWordBegin, pWhitespace );
}
if ( tmpStr.Length() )
{
if ( bNewline )
{
Msg( " " );
}
Msg( "%s\n", tmpStr.Get() );
}
Msg( "\n" );
}
Msg( "CREDITS\n" );
Msg( " Lua Copyright <EFBFBD> 1994-2006 Lua.org, PUC-Rio.\n ");
Msg( "\n" );
}