Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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basecombatcharacter_tf2.cpp
bot_base.cpp
bot_base.h
c_obj_armor_upgrade.cpp
c_obj_armor_upgrade.h
controlzone.cpp
controlzone.h
demo_entities.cpp
entity_burn_effect.cpp
entity_burn_effect.h
env_fallingrocks.cpp
env_meteor.cpp
env_meteor.h
fire_damage_mgr.cpp
fire_damage_mgr.h
gasoline_blob.cpp
gasoline_blob.h
info_act.cpp
info_act.h
info_add_resources.cpp
info_buildpoint.cpp
info_buildpoint.h
info_customtech.cpp
info_customtech.h
info_input_playsound.cpp
info_input_resetbanks.cpp
info_input_resetobjects.cpp
info_input_respawnplayers.cpp
info_minimappulse.cpp
info_output_team.cpp
info_resourceprocessor.cpp
info_vehicle_bay.cpp
info_vehicle_bay.h
mapdata_server.cpp
menu_base.cpp
menu_base.h
mortar_round.cpp
mortar_round.h
npc_bug_builder.cpp
npc_bug_builder.h
npc_bug_hole.cpp
npc_bug_hole.h
npc_bug_warrior.cpp
npc_bug_warrior.h
order_assist.cpp
order_assist.h
order_buildsentrygun.cpp
order_buildsentrygun.h
order_buildshieldwall.cpp
order_buildshieldwall.h
order_events.cpp
order_events.h
order_heal.cpp
order_heal.h
order_helpers.cpp
order_helpers.h
order_killmortarguy.cpp
order_killmortarguy.h
order_mortar_attack.cpp
order_mortar_attack.h
order_player.cpp
order_player.h
order_repair.cpp
order_repair.h
order_resourcepump.cpp
order_resourcepump.h
order_resupply.cpp
order_resupply.h
orders.cpp
orders.h
ragdoll_shadow.cpp
ragdoll_shadow.h
resource_chunk.cpp
resource_chunk.h
sensor_tf_team.cpp
team_messages.cpp
team_messages.h
tf_accuracy.cpp
tf_ai_hint.h
tf_basecombatweapon.cpp
tf_basecombatweapon.h
tf_basefourwheelvehicle.cpp
tf_basefourwheelvehicle.h
tf_carrier.cpp
tf_carrier.h
tf_class_commando.cpp
tf_class_commando.h
tf_class_defender.cpp
tf_class_defender.h
tf_class_escort.cpp
tf_class_escort.h
tf_class_infiltrator.cpp
tf_class_infiltrator.h
tf_class_medic.cpp
tf_class_medic.h
tf_class_pyro.cpp
tf_class_pyro.h
tf_class_recon.cpp
tf_class_recon.h
tf_class_sapper.cpp
tf_class_sapper.h
tf_class_sniper.cpp
tf_class_sniper.h
tf_class_support.cpp
tf_class_support.h
tf_client.cpp
tf_eventlog.cpp
tf_flare.cpp
tf_flare.h
tf_func_construction_yard.cpp
tf_func_construction_yard.h
tf_func_mass_teleport.cpp
tf_func_mass_teleport.h
tf_func_no_build.cpp
tf_func_no_build.h
tf_func_resource.cpp
tf_func_resource.h
tf_func_weldable_door.cpp
tf_func_weldable_door.h
tf_gameinterface.cpp
tf_hintmanager.cpp
tf_hintmanager.h
tf_obj.cpp
tf_obj.h
tf_obj_armor_upgrade.cpp
tf_obj_armor_upgrade.h
tf_obj_barbed_wire.cpp
tf_obj_barbed_wire.h
tf_obj_buff_station.cpp
tf_obj_buff_station.h
tf_obj_bunker.cpp
tf_obj_bunker.h
tf_obj_dragonsteeth.cpp
tf_obj_dragonsteeth.h
tf_obj_empgenerator.cpp
tf_obj_empgenerator.h
tf_obj_explosives.cpp
tf_obj_manned_missilelauncher.cpp
tf_obj_manned_missilelauncher.h
tf_obj_manned_shield.cpp
tf_obj_mapdefined.cpp
tf_obj_mapdefined.h
tf_obj_mcv_selection_panel.cpp
tf_obj_mcv_selection_panel.h
tf_obj_mortar.cpp
tf_obj_mortar.h
tf_obj_powerpack.cpp
tf_obj_powerpack.h
tf_obj_rallyflag.cpp
tf_obj_rallyflag.h
tf_obj_resourcepump.cpp
tf_obj_resourcepump.h
tf_obj_respawn_station.cpp
tf_obj_respawn_station.h
tf_obj_resupply.cpp
tf_obj_resupply.h
tf_obj_sandbag_bunker.cpp
tf_obj_sandbag_bunker.h
tf_obj_selfheal.cpp
tf_obj_selfheal.h
tf_obj_sentrygun.cpp
tf_obj_sentrygun.h
tf_obj_shieldwall.cpp
tf_obj_shieldwall.h
tf_obj_tower.cpp
tf_obj_tower.h
tf_obj_tunnel.cpp
tf_obj_vehicleboost.cpp
tf_obj_vehicleboost.h
tf_player.cpp
tf_player.h
tf_player_death.cpp
tf_player_resource.cpp
tf_player_resource.h
tf_playerclass.cpp
tf_playerclass.h
tf_playerlocaldata.cpp
tf_playerlocaldata.h
tf_playermove.cpp
tf_rescollector_ground.cpp
tf_rescollector_ground.h
tf_shared_defines.h
tf_shield.cpp
tf_shield.h
tf_shield_flat.cpp
tf_shield_flat.h
tf_shieldgrenade.cpp
tf_shieldgrenade.h
tf_stats.cpp
tf_stats.h
tf_stressentities.cpp
tf_team.cpp
tf_team.h
tf_teamspawnpoint.h
tf_vehicle_battering_ram.cpp
tf_vehicle_battering_ram.h
tf_vehicle_flatbed.cpp
tf_vehicle_flatbed.h
tf_vehicle_mortar.cpp
tf_vehicle_mortar.h
tf_vehicle_motorcycle.cpp
tf_vehicle_siege_tower.cpp
tf_vehicle_siege_tower.h
tf_vehicle_tank.cpp
tf_vehicle_tank.h
tf_vehicle_teleport_station.cpp
tf_vehicle_teleport_station.h
tf_vehicle_wagon.cpp
tf_vehicle_wagon.h
tf_walker_base.cpp
tf_walker_base.h
tf_walker_ministrider.cpp
tf_walker_ministrider.h
tf_walker_strider.cpp
tf_walker_strider.h
trigger_fall.cpp
trigger_skybox.cpp