Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 
 
 
 

38 lines
882 B

//========= Copyright Valve Corporation, All rights reserved. ============//
//
// Purpose: Dove entity for the Meet the Medic tease.
//
//=============================================================================//
#ifndef ENTITY_BIRD_H
#define ENTITY_BIRD_H
#ifdef _WIN32
#pragma once
#endif
#include "baseanimating.h"
//=============================================================================
//
// Dove entity for the Meet the Medic tease.
//
class CEntityBird : public CBaseAnimating
{
DECLARE_CLASS( CEntityBird, CBaseAnimating );
public:
virtual void Spawn( void );
virtual void Precache( void );
virtual void Touch( CBaseEntity *pOther );
virtual int OnTakeDamage( const CTakeDamageInfo &info );
// Spawn random birds at locations on certain maps.
static void SpawnRandomBirds( void );
private:
void Explode( void );
};
#endif // ENTITY_BIRD_H