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31 lines
702 B
31 lines
702 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//===========================================================================// |
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// Primary header for engine |
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#if !defined( QUAKEDEF_H ) |
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#define QUAKEDEF_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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// OPTIONAL DEFINES |
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//#define PARANOID // speed sapping error checking |
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#include "basetypes.h" |
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#include "qlimits.h" |
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//=========================================== |
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// FIXME, remove more of these? |
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#include "sysexternal.h" |
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#include "tier1/tier1.h" |
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#include "mathlib/mathlib.h" |
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#include "common.h" |
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#include "cmd.h" |
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#include "protocol.h" |
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#include "render.h" |
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#include "gl_model.h" |
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#endif // QUAKEDEF_H
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