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41 lines
959 B
41 lines
959 B
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: Things thrown from the hand |
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// |
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// $Workfile: $ |
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// $Date: $ |
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// |
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//----------------------------------------------------------------------------- |
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// $Log: $ |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#ifndef GRENADEBRICKBAT_H |
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#define GRENADEBRICKBAT_H |
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#include "basegrenade_shared.h" |
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enum BrickbatAmmo_t; |
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class CGrenade_Brickbat : public CBaseGrenade |
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{ |
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public: |
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DECLARE_CLASS( CGrenade_Brickbat, CBaseGrenade ); |
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virtual void Spawn( void ); |
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virtual void SpawnBrickbatWeapon( void ); |
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virtual void Detonate( void ) { return;}; |
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virtual bool CreateVPhysics(); |
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void BrickbatTouch( CBaseEntity *pOther ); |
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void BrickbatThink( void ); |
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BrickbatAmmo_t m_nType; |
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bool m_bExplodes; |
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bool m_bBounceToFlat; // Bouncing to flatten |
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public: |
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DECLARE_DATADESC(); |
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}; |
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#endif //GRENADEBRICKBAT_H
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