Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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/* Determine a canonical name for the current locale's character encoding.
Copyright (C) 2000-2003 Free Software Foundation, Inc.
This file is part of the GNU CHARSET Library.
This program is free software; you can redistribute it and/or modify it
under the terms of the GNU Library General Public License as published
by the Free Software Foundation; either version 2, or (at your option)
any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
Library General Public License for more details.
You should have received a copy of the GNU Library General Public License
along with this program; if not, see <http://www.gnu.org/licenses/>. */
#ifndef _LOCALCHARSET_H
#define _LOCALCHARSET_H
#if @HAVE_VISIBILITY@ && BUILDING_LIBCHARSET
#define LIBCHARSET_DLL_EXPORTED __attribute__((__visibility__("default")))
#else
#define LIBCHARSET_DLL_EXPORTED
#endif
#ifdef __cplusplus
extern "C" {
#endif
/* Determine the current locale's character encoding, and canonicalize it
into one of the canonical names listed in config.charset.
The result must not be freed; it is statically allocated.
If the canonical name cannot be determined, the result is a non-canonical
name. */
extern LIBCHARSET_DLL_EXPORTED const char * locale_charset (void);
#ifdef __cplusplus
}
#endif
#endif /* _LOCALCHARSET_H */