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35 lines
1.0 KiB
35 lines
1.0 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: TF's custom CPlayerResource |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "player.h" |
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#include "player_resource.h" |
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#include "tf_player_resource.h" |
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// Datatable |
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IMPLEMENT_SERVERCLASS_ST(CTFPlayerResource, DT_TFPlayerResource) |
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END_SEND_TABLE() |
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LINK_ENTITY_TO_CLASS( tf_player_manager, CTFPlayerResource ); |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFPlayerResource::Spawn( void ) |
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{ |
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BaseClass::Spawn(); |
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// Use autodetect, but only once every second. |
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NetworkProp()->SetUpdateInterval( 2.0f ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFPlayerResource::UpdatePlayerData( void ) |
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{ |
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BaseClass::UpdatePlayerData(); |
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}
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