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132 lines
3.8 KiB
132 lines
3.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: CTF NoGrenades Zone. |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "tf_player.h" |
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#include "tf_item.h" |
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#include "func_achievement.h" |
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LINK_ENTITY_TO_CLASS( func_achievement, CAchievementZone ); |
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//============================================================================= |
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// |
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// CTF Achievement Zone functions. |
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// |
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BEGIN_DATADESC( CAchievementZone ) |
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DEFINE_KEYFIELD( m_iZoneID, FIELD_INTEGER, "zone_id" ), |
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END_DATADESC() |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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CAchievementZone::CAchievementZone() |
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{ |
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m_bDisabled = false; |
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m_iZoneID = 0; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Spawn function for the entity |
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//----------------------------------------------------------------------------- |
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void CAchievementZone::Spawn( void ) |
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{ |
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Precache(); |
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BaseClass::Spawn(); |
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InitTrigger(); |
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AddSpawnFlags( SF_TRIGGER_ALLOW_ALL ); // so we can keep track of who is touching us |
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AddEffects( EF_NODRAW ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CAchievementZone::Precache( void ) |
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{ |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Return true if the specified entity is touching this zone |
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//----------------------------------------------------------------------------- |
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bool CAchievementZone::IsTouching( const CBaseEntity *pEntity ) const |
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{ |
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return BaseClass::IsTouching( pEntity ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CAchievementZone::InputEnable( inputdata_t &inputdata ) |
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{ |
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SetDisabled( false ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CAchievementZone::InputDisable( inputdata_t &inputdata ) |
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{ |
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SetDisabled( true ); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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bool CAchievementZone::IsDisabled( void ) |
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{ |
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return m_bDisabled; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CAchievementZone::InputToggle( inputdata_t &inputdata ) |
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{ |
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if ( m_bDisabled ) |
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{ |
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SetDisabled( false ); |
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} |
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else |
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{ |
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SetDisabled( true ); |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CAchievementZone::SetDisabled( bool bDisabled ) |
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{ |
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m_bDisabled = bDisabled; |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Return true if the specified entity is in an Achievement zone |
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//----------------------------------------------------------------------------- |
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CAchievementZone *InAchievementZone( CBaseEntity *pEntity ) |
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{ |
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if ( pEntity ) |
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{ |
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CBaseEntity *pTempEnt = NULL; |
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while ( ( pTempEnt = gEntList.FindEntityByClassname( pTempEnt, "func_achievement" ) ) != NULL ) |
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{ |
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CAchievementZone *pZone = dynamic_cast<CAchievementZone *>( pTempEnt ); |
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if ( !pZone->IsDisabled() && pZone->PointIsWithin( pEntity->GetAbsOrigin() ) ) |
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{ |
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int iTeam = pZone->GetTeamNumber(); |
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if ( !iTeam || ( iTeam && ( pEntity->GetTeamNumber() == iTeam ) ) ) |
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{ |
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return pZone; |
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} |
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} |
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} |
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} |
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return NULL; |
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}
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