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136 lines
3.8 KiB
136 lines
3.8 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: CTF AmmoPack. |
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// |
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//=============================================================================// |
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#include "cbase.h" |
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#include "items.h" |
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#include "tf_gamerules.h" |
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#include "tf_shareddefs.h" |
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#include "tf_player.h" |
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#include "tf_team.h" |
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#include "engine/IEngineSound.h" |
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#include "entity_ammopack.h" |
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#include "tf_gamestats.h" |
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//============================================================================= |
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// |
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// CTF AmmoPack defines. |
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// |
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#define TF_AMMOPACK_PICKUP_SOUND "AmmoPack.Touch" |
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LINK_ENTITY_TO_CLASS( item_ammopack_full, CAmmoPack ); |
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LINK_ENTITY_TO_CLASS( item_ammopack_small, CAmmoPackSmall ); |
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LINK_ENTITY_TO_CLASS( item_ammopack_medium, CAmmoPackMedium ); |
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//============================================================================= |
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// |
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// CTF AmmoPack functions. |
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// |
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//----------------------------------------------------------------------------- |
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// Purpose: Spawn function for the ammopack |
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//----------------------------------------------------------------------------- |
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void CAmmoPack::Spawn( void ) |
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{ |
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BaseClass::Spawn(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: Precache function for the ammopack |
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//----------------------------------------------------------------------------- |
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void CAmmoPack::Precache( void ) |
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{ |
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PrecacheScriptSound( TF_AMMOPACK_PICKUP_SOUND ); |
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PrecacheModel( TF_AMMOPACK_LARGE_BDAY ); // always precache this for PyroVision |
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BaseClass::Precache(); |
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UpdateModelIndexOverrides(); |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: MyTouch function for the ammopack |
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//----------------------------------------------------------------------------- |
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bool CAmmoPack::MyTouch( CBasePlayer *pPlayer ) |
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{ |
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bool bSuccess = false; |
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if ( ValidTouch( pPlayer ) ) |
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{ |
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CTFPlayer *pTFPlayer = ToTFPlayer( pPlayer ); |
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if ( !pTFPlayer ) |
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return false; |
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float flPackRatio = PackRatios[GetPowerupSize()]; |
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int iMaxPrimary = pTFPlayer->GetMaxAmmo(TF_AMMO_PRIMARY); |
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if ( pTFPlayer->GiveAmmo( ceil(iMaxPrimary * flPackRatio), TF_AMMO_PRIMARY, true, kAmmoSource_Pickup ) ) |
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{ |
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bSuccess = true; |
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} |
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int iMaxSecondary = pTFPlayer->GetMaxAmmo(TF_AMMO_SECONDARY); |
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if ( pTFPlayer->GiveAmmo( ceil(iMaxSecondary * flPackRatio), TF_AMMO_SECONDARY, true, kAmmoSource_Pickup ) ) |
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{ |
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bSuccess = true; |
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} |
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int iMaxMetal = pTFPlayer->GetMaxAmmo(TF_AMMO_METAL); |
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if ( pTFPlayer->GiveAmmo( ceil(iMaxMetal * flPackRatio), TF_AMMO_METAL, true, kAmmoSource_Pickup ) ) |
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{ |
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bSuccess = true; |
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} |
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if ( pTFPlayer->m_Shared.AddToSpyCloakMeter( 100.0f * flPackRatio ) ) |
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{ |
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bSuccess = true; |
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} |
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if ( pTFPlayer->AddToSpyKnife( 100.0f * flPackRatio, false ) ) |
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{ |
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bSuccess = true; |
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} |
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int iAmmoIsCharge = 0; |
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CALL_ATTRIB_HOOK_INT_ON_OTHER( pTFPlayer, iAmmoIsCharge, ammo_gives_charge ); |
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if ( iAmmoIsCharge ) |
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{ |
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float flCurrentCharge = pTFPlayer->m_Shared.GetDemomanChargeMeter(); |
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if ( flCurrentCharge < 100.0f ) |
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{ |
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pTFPlayer->m_Shared.SetDemomanChargeMeter( flCurrentCharge + flPackRatio * 100.0f ); |
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bSuccess = true; |
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} |
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} |
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if ( pTFPlayer->IsPlayerClass( TF_CLASS_ENGINEER ) ) |
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{ |
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int iMaxGrenades1 = pTFPlayer->GetMaxAmmo(TF_AMMO_GRENADES1); |
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if ( pTFPlayer->GiveAmmo( ceil(iMaxGrenades1 * flPackRatio), TF_AMMO_GRENADES1, true, kAmmoSource_Pickup ) ) |
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{ |
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bSuccess = true; |
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} |
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} |
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// did we give them anything? |
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if ( bSuccess ) |
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{ |
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CSingleUserRecipientFilter filter( pPlayer ); |
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EmitSound( filter, entindex(), TF_AMMOPACK_PICKUP_SOUND ); |
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CTF_GameStats.Event_PlayerAmmokitPickup( pTFPlayer ); |
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IGameEvent * event = gameeventmanager->CreateEvent( "item_pickup" ); |
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if( event ) |
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{ |
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event->SetInt( "userid", pPlayer->GetUserID() ); |
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event->SetString( "item", GetAmmoPackName() ); |
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gameeventmanager->FireEvent( event ); |
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} |
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} |
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} |
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return bSuccess; |
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}
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