Modified source engine (2017) developed by valve and leaked in 2020. Not for commercial purporses
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/*
adding backward compatibility macros
*/
#define SWIG_arg(x...) %arg(x)
#define SWIG_Mangle(x...) %mangle(x)
#define SWIG_As_frag(Type...) %fragment_name(As, Type)
#define SWIG_As_name(Type...) %symbol_name(As, Type)
#define SWIG_As(Type...) SWIG_As_name(Type) SWIG_AS_CALL_ARGS
#define SWIG_Check_frag(Type...) %fragment_name(Check, Type)
#define SWIG_Check_name(Type...) %symbol_name(Check, Type)
#define SWIG_Check(Type...) SWIG_Check_name(Type) SWIG_AS_CALL_ARGS
%define %ascheck_methods(Code, Type...)
%fragment(SWIG_As_frag(Type),"header", fragment=SWIG_AsVal_frag(Type)) {
SWIGINTERNINLINE Type
SWIG_As(Type)(PyObject* obj)
{
Type v;
int res = SWIG_AsVal(Type)(obj, &v);
if (!SWIG_IsOK(res)) {
/*
this is needed to make valgrind/purify happier.
*/
memset((void*)&v, 0, sizeof(Type));
SWIG_Error(res, "");
}
return v;
}
}
%fragment(SWIG_Check_frag(Type),"header",fragment=SWIG_AsVal_frag(Type)) {
SWIGINTERNINLINE int
SWIG_Check(Type)(PyObject* obj)
{
int res = SWIG_AsVal(Type)(obj, (Type*)0);
return SWIG_IsOK(res);
}
}
%enddef
%apply_checkctypes(%ascheck_methods)