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51 lines
1.1 KiB
51 lines
1.1 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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//============================================================================= |
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#ifndef SUBRECTIMAGE_H |
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#define SUBRECTIMAGE_H |
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#ifdef _WIN32 |
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#pragma once |
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#endif |
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#include "vgui_controls/Image.h" |
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#include "vgui/VGUI.h" |
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//----------------------------------------------------------------------------- |
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// Purpose: Check box image |
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//----------------------------------------------------------------------------- |
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class CSubRectImage : public vgui::Image |
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{ |
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public: |
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CSubRectImage( const char *filename, bool hardwareFiltered, int subx, int suby, int subw, int subh ); |
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virtual ~CSubRectImage(); |
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void GetSize( int &wide, int &tall ); |
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void GetContentSize( int &wide, int &tall ); |
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void SetSize( int x, int y ); |
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void SetPos( int x, int y ); |
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void SetColor( Color col ); |
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const char *GetName(); |
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void Paint(); |
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void ForceUpload(); |
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vgui::HTexture GetID(); |
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bool IsValid(); |
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private: |
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vgui::HTexture _id; |
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int sub[ 4 ]; |
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char *_filename; |
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int _pos[2]; |
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int _wide,_tall; |
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Color _color; |
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bool _uploaded; |
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bool _valid; |
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bool _filtered; |
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}; |
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#endif // SUBRECTIMAGE_H
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