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245 lines
8.2 KiB
245 lines
8.2 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
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// |
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// Purpose: |
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// |
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// $NoKeywords: $ |
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//=============================================================================// |
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#include "cbase.h" |
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#include "prediction.h" |
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#include "tf_movedata.h" |
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#include "c_basetfplayer.h" |
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#include "c_tf_class_recon.h" |
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#include "c_tf_class_commando.h" |
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static CTFMoveData g_TFMoveData; |
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CMoveData *g_pMoveData = &g_TFMoveData; |
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class CTFPrediction : public CPrediction |
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{ |
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DECLARE_CLASS( CTFPrediction, CPrediction ); |
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public: |
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virtual void SetupMove( C_BasePlayer *player, CUserCmd *ucmd, IMoveHelper *pHelper, CMoveData *move ); |
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virtual void FinishMove( C_BasePlayer *player, CUserCmd *ucmd, CMoveData *move ); |
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private: |
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void SetupMoveRecon( CUserCmd *ucmd, C_BaseTFPlayer *pTFPlayer, IMoveHelper *pHelper, |
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CTFMoveData *pTFMove ); |
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void SetupMoveCommando( CUserCmd *ucmd, C_BaseTFPlayer *pTFPlayer, IMoveHelper *pHelper, |
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CTFMoveData *pTFMove ); |
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void FinishMoveRecon( CTFMoveData *pTFMove, C_BaseTFPlayer *pTFPlayer ); |
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void FinishMoveCommando( CTFMoveData *pTFMove, C_BaseTFPlayer *pTFPlayer ); |
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}; |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFPrediction::SetupMove( C_BasePlayer *player, CUserCmd *ucmd, IMoveHelper *pHelper, |
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CMoveData *move ) |
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{ |
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// Call the default SetupMove code. |
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BaseClass::SetupMove( player, ucmd, pHelper, move ); |
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// |
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// Convert to TF2 data. |
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// |
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C_BaseTFPlayer *pTFPlayer = static_cast<C_BaseTFPlayer*>( player ); |
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Assert( pTFPlayer ); |
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CTFMoveData *pTFMove = static_cast<CTFMoveData*>( move ); |
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Assert( pTFMove ); |
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// |
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// Handle player class specific setup. |
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// |
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pTFMove->m_nClassID = pTFPlayer->PlayerClass(); |
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switch( pTFPlayer->GetClass() ) |
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{ |
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case TFCLASS_RECON: |
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{ |
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SetupMoveRecon( ucmd, pTFPlayer, pHelper, pTFMove ); |
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break; |
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} |
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case TFCLASS_COMMANDO: |
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{ |
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SetupMoveCommando( ucmd, pTFPlayer, pHelper, pTFMove ); |
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break; |
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} |
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default: |
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{ |
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// pTFMove->m_nClassID = TFCLASS_UNDECIDED; |
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break; |
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} |
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} |
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// |
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// Player movement data. |
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// |
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// Copy the position delta. |
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pTFMove->m_vecPosDelta = pTFPlayer->m_vecPosDelta; |
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// Copy the momentum data. |
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pTFMove->m_iMomentumHead = pTFPlayer->m_iMomentumHead; |
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for ( int iMomentum = 0; iMomentum < CTFMoveData::MOMENTUM_MAXSIZE; iMomentum++ ) |
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{ |
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pTFMove->m_aMomentum[iMomentum] = pTFPlayer->m_aMomentum[iMomentum]; |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFPrediction::SetupMoveRecon( CUserCmd *ucmd, C_BaseTFPlayer *pTFPlayer, IMoveHelper *pHelper, |
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CTFMoveData *pTFMove ) |
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{ |
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C_PlayerClassRecon *pRecon = static_cast<C_PlayerClassRecon*>( pTFPlayer->GetPlayerClass() ); |
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if ( pRecon ) |
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{ |
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PlayerClassReconData_t *pReconData = pRecon->GetClassData(); |
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if ( pReconData ) |
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{ |
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pTFMove->ReconData().m_nJumpCount = pReconData->m_nJumpCount; |
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pTFMove->ReconData().m_flSuppressionJumpTime = pReconData->m_flSuppressionJumpTime; |
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pTFMove->ReconData().m_flSuppressionImpactTime = pReconData->m_flSuppressionImpactTime; |
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pTFMove->ReconData().m_flActiveJumpTime = pReconData->m_flActiveJumpTime; |
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pTFMove->ReconData().m_flStickTime = pReconData->m_flStickTime; |
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pTFMove->ReconData().m_flImpactDist = pReconData->m_flImpactDist; |
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pTFMove->ReconData().m_vecImpactNormal = pReconData->m_vecImpactNormal; |
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pTFMove->ReconData().m_vecUnstickVelocity = pReconData->m_vecUnstickVelocity; |
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} |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFPrediction::SetupMoveCommando( CUserCmd *ucmd, C_BaseTFPlayer *pTFPlayer, IMoveHelper *pHelper, |
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CTFMoveData *pTFMove ) |
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{ |
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C_PlayerClassCommando *pCommando = static_cast<C_PlayerClassCommando*>( pTFPlayer->GetPlayerClass() ); |
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if ( pCommando ) |
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{ |
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PlayerClassCommandoData_t *pCommandoData = pCommando->GetClassData(); |
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if ( pCommandoData ) |
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{ |
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pTFMove->CommandoData().m_bCanBullRush = pCommandoData->m_bCanBullRush; |
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pTFMove->CommandoData().m_bBullRush = pCommandoData->m_bBullRush; |
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pTFMove->CommandoData().m_vecBullRushDir = pCommandoData->m_vecBullRushDir; |
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pTFMove->CommandoData().m_vecBullRushViewDir = pCommandoData->m_vecBullRushViewDir; |
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pTFMove->CommandoData().m_vecBullRushViewGoalDir = pCommandoData->m_vecBullRushViewGoalDir; |
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pTFMove->CommandoData().m_flBullRushTime = pCommandoData->m_flBullRushTime; |
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pTFMove->CommandoData().m_flDoubleTapForwardTime = pCommandoData->m_flDoubleTapForwardTime; |
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} |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFPrediction::FinishMove( C_BasePlayer *player, CUserCmd *ucmd, CMoveData *move ) |
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{ |
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// Call the default FinishMove code. |
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BaseClass::FinishMove( player, ucmd, move ); |
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// |
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// Convert to TF2 data. |
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// |
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C_BaseTFPlayer *pTFPlayer = static_cast<C_BaseTFPlayer*>( player ); |
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Assert( pTFPlayer ); |
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CTFMoveData *pTFMove = static_cast<CTFMoveData*>( move ); |
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Assert( pTFMove ); |
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// |
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// Handle player class specific setup. |
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// |
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switch( pTFPlayer->PlayerClass() ) |
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{ |
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case TFCLASS_RECON: |
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{ |
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FinishMoveRecon( pTFMove, pTFPlayer ); |
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break; |
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} |
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case TFCLASS_COMMANDO: |
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{ |
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FinishMoveCommando( pTFMove, pTFPlayer ); |
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break; |
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} |
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default: |
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{ |
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break; |
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} |
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} |
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// |
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// Player movement data. |
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// |
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// Copy the position delta. |
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pTFPlayer->m_vecPosDelta = pTFMove->m_vecPosDelta; |
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// Copy the momentum data back (the movement may have updated it!). |
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pTFPlayer->m_iMomentumHead = pTFMove->m_iMomentumHead; |
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for ( int iMomentum = 0; iMomentum < CTFMoveData::MOMENTUM_MAXSIZE; iMomentum++ ) |
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{ |
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pTFPlayer->m_aMomentum[iMomentum] = pTFMove->m_aMomentum[iMomentum]; |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFPrediction::FinishMoveRecon( CTFMoveData *pTFMove, C_BaseTFPlayer *pTFPlayer ) |
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{ |
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C_PlayerClassRecon *pRecon = static_cast<C_PlayerClassRecon*>( pTFPlayer->GetPlayerClass() ); |
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if ( pRecon ) |
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{ |
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PlayerClassReconData_t *pReconData = pRecon->GetClassData(); |
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if ( pReconData ) |
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{ |
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pReconData->m_nJumpCount = pTFMove->ReconData().m_nJumpCount; |
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pReconData->m_flSuppressionJumpTime = pTFMove->ReconData().m_flSuppressionJumpTime; |
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pReconData->m_flSuppressionImpactTime = pTFMove->ReconData().m_flSuppressionImpactTime; |
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pReconData->m_flActiveJumpTime = pTFMove->ReconData().m_flActiveJumpTime; |
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pReconData->m_flStickTime = pTFMove->ReconData().m_flStickTime; |
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pReconData->m_flImpactDist = pTFMove->ReconData().m_flImpactDist; |
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pReconData->m_vecImpactNormal = pTFMove->ReconData().m_vecImpactNormal; |
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pReconData->m_vecUnstickVelocity = pTFMove->ReconData().m_vecUnstickVelocity; |
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} |
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} |
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} |
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//----------------------------------------------------------------------------- |
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// Purpose: |
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//----------------------------------------------------------------------------- |
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void CTFPrediction::FinishMoveCommando( CTFMoveData *pTFMove, C_BaseTFPlayer *pTFPlayer ) |
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{ |
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C_PlayerClassCommando *pCommando = static_cast<C_PlayerClassCommando*>( pTFPlayer->GetPlayerClass() ); |
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if ( pCommando ) |
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{ |
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PlayerClassCommandoData_t *pCommandoData = pCommando->GetClassData(); |
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if ( pCommandoData ) |
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{ |
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pCommandoData->m_bCanBullRush = pTFMove->CommandoData().m_bCanBullRush; |
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pCommandoData->m_bBullRush = pTFMove->CommandoData().m_bBullRush; |
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pCommandoData->m_vecBullRushDir = pTFMove->CommandoData().m_vecBullRushDir; |
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pCommandoData->m_vecBullRushViewDir = pTFMove->CommandoData().m_vecBullRushViewDir; |
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pCommandoData->m_vecBullRushViewGoalDir = pTFMove->CommandoData().m_vecBullRushViewGoalDir; |
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pCommandoData->m_flBullRushTime = pTFMove->CommandoData().m_flBullRushTime; |
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pCommandoData->m_flDoubleTapForwardTime = pTFMove->CommandoData().m_flDoubleTapForwardTime; |
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} |
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} |
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} |
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// Expose interface to engine |
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// Expose interface to engine |
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static CTFPrediction g_Prediction; |
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EXPOSE_SINGLE_INTERFACE_GLOBALVAR( CTFPrediction, IPrediction, VCLIENT_PREDICTION_INTERFACE_VERSION, g_Prediction ); |
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CPrediction *prediction = &g_Prediction; |
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