You can not select more than 25 topics
Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
32 lines
1.5 KiB
32 lines
1.5 KiB
//========= Copyright Valve Corporation, All rights reserved. ============// |
|
// |
|
// Purpose: |
|
// |
|
// $NoKeywords: $ |
|
// |
|
//=============================================================================// |
|
#include "cbase.h" |
|
#include "c_tf_basecombatweapon.h" |
|
#include "c_weapon__stubs.h" |
|
#include "weapon_basecombatobject.h" |
|
|
|
// TODO for 12/22/02 |
|
// weapon_limpetmine |
|
// weapon_builder: don't do yet, waiting for Robin to change out UI |
|
|
|
|
|
STUB_WEAPON_CLASS( foo_weapon_machinegun, MachineGun, C_BaseCombatWeapon ); |
|
STUB_WEAPON_CLASS( foo_weapon_select_fire_machinegun, SelectFireMachineGun, C_MachineGun ); |
|
STUB_WEAPON_CLASS( foo_weapon_basebludgeonweapon, BaseBludgeonWeapon, C_BaseCombatWeapon ); |
|
|
|
STUB_WEAPON_CLASS( cycler_weapon, WeaponCycler, C_BaseCombatWeapon ); |
|
|
|
STUB_WEAPON_CLASS( weapon_assault_rifle, WeaponAssaultRifle, C_TFMachineGun ); |
|
STUB_WEAPON_CLASS( weapon_laserdesignator, WeaponLaserDesignator, C_BaseTFCombatWeapon ); |
|
STUB_WEAPON_CLASS( weapon_laserrifle, WeaponLaserRifle, C_BaseTFCombatWeapon ); |
|
STUB_WEAPON_CLASS( weapon_obj_empgenerator, WeaponObjEMPGenerator, C_WeaponBaseCombatObject ); |
|
STUB_WEAPON_CLASS( weapon_placedcharge, WeaponPlacedCharge, C_BaseTFCombatWeapon ); |
|
STUB_WEAPON_CLASS( weapon_plasmarifle, WeaponPlasmaRifle, C_TFMachineGun ); |
|
STUB_WEAPON_CLASS( weapon_shotgun, WeaponShotgun, C_TFMachineGun ); |
|
STUB_WEAPON_CLASS( weapon_sapper_shotgun, WeaponSapperShotgun, C_WeaponShotgun ); |
|
STUB_WEAPON_CLASS( weapon_cubemap, WeaponCubemap, C_BaseCombatWeapon ); |